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    Home»Latest News»Krafton Q1 revenue up 56.9% to $931m, driven by mobile content
    Latest News

    Krafton Q1 revenue up 56.9% to $931m, driven by mobile content

    AdminBy AdminMay 1, 2026No Comments1 Min Read
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    Krafton Q1 revenue up 56.9% to 1m, driven by mobile content
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    Krafton reported record Q1 results, with revenue up 56.9% to ₩1.37 trillion ($931 million) and operating profit at ₩561.6 billion ($381.3 million).

    The mobile segment generated ₩702.7 billion ($477 million), the largest share of revenue.

    Growth was driven by premium content, IP collaborations, and a 17% year-on-year increase in paying users for Battlegrounds Mobile India, supported by server upgrades and expanded content.

    PC revenue reached ₩363.9 billion ($247.1 million), supported by new content and robust live service operations for PUBG: Battlegrounds.

    The PUBG franchise achieved 24% year-on-year revenue growth, surpassing ₩1 trillion ($679 million).

    Krafton recorded ₩13.8 billion ($9.3 million) in console revenue and ₩291.0 billion ($197.6 million) from other segments.

    Krafton reaffirmed its AI-first strategy, emphasising its AI for Game initiative, which focuses on “delivering differentiated gameplay experiences using AI.”

    Last October, the firm announced it would “prioritise AI as a central and primary means of problem-solving” and “foster change in individuals and organisations [to] increase company-wide productivity and accelerate mid- to long-term corporate value growth.”

    In its 2025 earnings, Krafton surpassed $2 billion in revenue for the first time, driven by its PUBG IP, which saw “double-digit growth”.

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