{"id":10717,"date":"2026-07-31T08:08:18","date_gmt":"2026-07-31T08:08:18","guid":{"rendered":"https:\/\/beteja.com\/index.php\/2026\/07\/31\/path-of-exile-2-finally-has-a-fix-for-two-of-its-longest-lasting-and-most-frustrating-technical-problems\/"},"modified":"2026-07-31T08:08:18","modified_gmt":"2026-07-31T08:08:18","slug":"path-of-exile-2-finally-has-a-fix-for-two-of-its-longest-lasting-and-most-frustrating-technical-problems","status":"publish","type":"post","link":"https:\/\/beteja.com\/index.php\/2026\/07\/31\/path-of-exile-2-finally-has-a-fix-for-two-of-its-longest-lasting-and-most-frustrating-technical-problems\/","title":{"rendered":"Path of Exile 2 finally has a fix for two of its longest-lasting, and most frustrating, technical problems"},"content":{"rendered":"<p><\/p>\n<p>Path of Exile 2 finally has a fix for two of its longest-lasting and most frustrating technical problems, with director Jonathan Rogers celebrating the occasion by popping open a bottle of champagne.<\/p>\n<p>In a new video released by PoE2 developer Grinding Gear Games, Rogers explained that the new Nvidia Game Ready driver (version 680.88) alongside the latest Path of Exile 2 patch will significantly improve problems with both shaders and device removed issues, which have proven painful thorns in the side of players for months.<\/p>\n<p>Here&#8217;s the Ranger trailer for Path of Exile 2.Watch on YouTube<\/p>\n<p>The device removed problems stemming from a crash with the player&#8217;s graphics driver which resulted in a temporary game freeze, a black screen, and poor performance for some players. This issue was frequent for some players in the end game, and especially in later patches. After a year-and-a-half of work, it turned out this was impacted by those using Nvidia drivers.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"\/><\/p>\n<p>According to Rogers, Nvidia didn&#8217;t &#8220;believe it was as common as we said it was&#8221; despite it being a bug with Nvidia drivers affecting end-game players, forcing Grinding Gear Games to hunker down and prove the bug validity. Rogers goes on to explain that, after some tinkering, the company sent a whole PC setup with a version of the game where the bug would happen every few minutes to Nvidia.<\/p>\n<p>As for the shaders issue, it used to take a long time for Path of Exile 2 to compile shaders. Rogers describes it as &#8220;complex&#8221;, and in super basic layperson&#8217;s terms, visual effects for assets in Path of Exile 2 weren&#8217;t being cached properly thanks to another Nvidia driver problem leading the shader cache folders being full, resulting in visual bugs and longer load screens.<\/p>\n<p>Grinding Gear Games can&#8217;t fix this problem outright, but it has made its shaders a smaller file size, meaning the shader cache folder shouldn&#8217;t fill up as fast.<\/p>\n<p>With this, the engine optimisation team are back to doing their regular day-to-day work, and Rogers ends the video popping open a bottle of champagne. Specifically it looks to be a bottle of Veuve Clicquot Vintage Champagne. According to Fortnum &amp; Mason this champagne is &#8220;nutty and beautifully balanced&#8221;, which is about as apt a descriptor of Path of Exile 2 as I can think of.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Path of Exile 2 finally has a fix for two of its longest-lasting and most frustrating technical problems, with director Jonathan Rogers celebrating the occasion by popping open a bottle of champagne. In a new video released by PoE2 developer Grinding Gear Games, Rogers explained that the new Nvidia Game Ready driver (version 680.88) alongside<\/p>\n","protected":false},"author":1,"featured_media":10718,"comment_status":"","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[31],"tags":[9669,540,5142,9671,9670,4921,6076,9672],"class_list":{"0":"post-10717","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-upcoming-games","8":"tag-exile","9":"tag-finally","10":"tag-fix","11":"tag-frustrating","12":"tag-longestlasting","13":"tag-path","14":"tag-problems","15":"tag-technical"},"_links":{"self":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/10717","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/comments?post=10717"}],"version-history":[{"count":0,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/10717\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media\/10718"}],"wp:attachment":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media?parent=10717"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/categories?post=10717"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/tags?post=10717"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}