{"id":2053,"date":"2026-01-15T16:25:01","date_gmt":"2026-01-15T16:25:01","guid":{"rendered":"https:\/\/beteja.com\/index.php\/2026\/01\/15\/cfare-eshte-nje-cikel-i-drejte-fundi-i-jetes-per-nje-loje-ndersa-serveret-e-himnit-jane-te-fikur-gog-peshon-genegjezen-e-komplikuar-te-ruajtjes-se-lojerave-me-shume-lojtare\/"},"modified":"2026-01-15T16:25:01","modified_gmt":"2026-01-15T16:25:01","slug":"cfare-eshte-nje-cikel-i-drejte-fundi-i-jetes-per-nje-loje-ndersa-serveret-e-himnit-jane-te-fikur-gog-peshon-genegjezen-e-komplikuar-te-ruajtjes-se-lojerave-me-shume-lojtare","status":"publish","type":"post","link":"https:\/\/beteja.com\/index.php\/2026\/01\/15\/cfare-eshte-nje-cikel-i-drejte-fundi-i-jetes-per-nje-loje-ndersa-serveret-e-himnit-jane-te-fikur-gog-peshon-genegjezen-e-komplikuar-te-ruajtjes-se-lojerave-me-shume-lojtare\/","title":{"rendered":"&#8220;\u00c7far\u00eb \u00ebsht\u00eb nj\u00eb cik\u00ebl i drejt\u00eb fundi i jet\u00ebs p\u00ebr nj\u00eb loj\u00eb?&#8221; Nd\u00ebrsa server\u00ebt e Himnit jan\u00eb t\u00eb fikur, GOG peshon &#8220;genegj\u00ebz\u00ebn e komplikuar&#8221; t\u00eb ruajtjes s\u00eb loj\u00ebrave me shum\u00eb lojtar\u00eb"},"content":{"rendered":"<p><\/p>\n<p>Dyqan loj\u00ebrash dixhitale polake GOG ka nd\u00ebrtuar nj\u00eb biznes duke rikuperuar loj\u00ebrat klasike &#8211; ato t\u00eb nd\u00ebrtuara p\u00ebr nj\u00eb epok\u00eb t\u00eb ndryshme kompjuterash q\u00eb jan\u00eb b\u00ebr\u00eb m\u00eb t\u00eb paluajtshme. Ajo ka gjetur nj\u00eb m\u00ebnyr\u00eb p\u00ebr t\u00eb rikthyer klasik\u00ebt e vjet\u00ebr q\u00eb kur filloi t\u00eb funksionoj\u00eb 17 vjet m\u00eb par\u00eb. Por n\u00eb at\u00eb koh\u00eb gj\u00ebrat kan\u00eb ndryshuar. Loj\u00ebrat e reja t\u00eb l\u00ebshuara gjat\u00eb asaj periudhe u b\u00ebn\u00eb klasike m\u00eb vete dhe gjet\u00ebn rrug\u00ebn e tyre n\u00eb GOG, dhe p\u00ebrgjegj\u00ebsia e kompanis\u00eb u zgjerua paksa. Dhe nd\u00ebrsa koha ec\u00ebn p\u00ebrs\u00ebri p\u00ebrpara, nj\u00eb sfid\u00eb e re n\u00eb ruajtjen e loj\u00ebrave \u00ebsht\u00eb shfaqur &#8211; pyetja se si i ruajm\u00eb ose ringjallim loj\u00ebrat me shum\u00eb lojtar\u00eb t\u00eb r\u00ebn\u00eb.<\/p>\n<p>Vet\u00ebm k\u00ebt\u00eb jav\u00eb, p\u00ebr shembull, EA \u00e7aktivizoi server\u00ebt q\u00eb pret loj\u00ebn e pafat t\u00eb BioWare me shum\u00eb lojtar\u00eb, Anthem, dhe pa server\u00ebt loja nuk mund t\u00eb aksesohet ose luhet. Kjo do t\u00eb thot\u00eb se di\u00e7ka q\u00eb BioWare shpenzoi disa vite duke e b\u00ebr\u00eb, dhe di\u00e7ka q\u00eb disa lojtar\u00eb kaluan disa vite duke luajtur, tani \u00ebsht\u00eb zhdukur, nuk ekziston m\u00eb. A \u00ebsht\u00eb kjo lloj gj\u00ebje q\u00eb GOG mund t\u00eb jet\u00eb n\u00eb gjendje t\u00eb rivendos\u00eb nj\u00eb dit\u00eb?<\/p>\n<p>Un\u00eb i b\u00ebra k\u00ebt\u00eb pyetje drejtorit menaxhues t\u00eb kompanis\u00eb Maciej Go&lstrok;&eogon;biewski n\u00eb nj\u00eb intervist\u00eb, t\u00eb cil\u00ebs ai u p\u00ebrgjigj: <strong>&#8220;<\/strong>Ruajtja e loj\u00ebs \u00ebsht\u00eb nj\u00eb enigm\u00eb shum\u00eb e nd\u00ebrlikuar. Un\u00eb thjesht do t\u00eb kaloj n\u00ebp\u00ebr gj\u00ebegj\u00ebza t\u00eb nivelit t\u00eb lart\u00eb. \u00cbsht\u00eb enigma e IP-s\u00eb dhe e pron\u00ebsis\u00eb, \u00ebsht\u00eb aspekti teknik i saj, dhe \u00ebsht\u00eb gj\u00ebegj\u00ebza e tret\u00eb se si ta b\u00ebjm\u00eb ringjalljen komercialisht t\u00eb zbatueshme, sepse askush nuk mund ta b\u00ebj\u00eb k\u00ebt\u00eb p\u00ebr vullnet t\u00eb mir\u00eb, sepse nuk paguhen k\u00ebshtu pagat.<\/p>\n<p>\u201cRingjallja dhe rikthimi i titujve me shum\u00eb lojtar\u00eb \u00ebsht\u00eb di\u00e7ka q\u00eb \u00ebsht\u00eb shum\u00eb komplekse\u201d, shtoi ai, \u201cdi\u00e7ka q\u00eb \u00ebsht\u00eb shum\u00eb e v\u00ebshtir\u00eb, por \u00ebsht\u00eb shum\u00eb e dukshme q\u00eb po b\u00ebhet nj\u00eb \u00e7\u00ebshtje diskutimi midis lojtar\u00ebve, rregullator\u00ebve dhe botuesve gjithashtu\u201d.<\/p>\n<p>Nj\u00eb pjes\u00eb e madhe e asaj bisede \u00ebsht\u00eb drejtuar nga l\u00ebvizjet e udh\u00ebhequra nga konsumator\u00ebt Stop Killing Games dhe dega e saj evropiane Stop Destroying Games, t\u00eb cilat po u b\u00ebjn\u00eb peticion qeverive dhe kompanive prodhuese t\u00eb loj\u00ebrave me shpres\u00ebn p\u00ebr t\u00eb vendosur rregulla p\u00ebr t\u00eb ndaluar zhdukjen e loj\u00ebrave t\u00eb sh\u00ebrbimit t\u00eb drejtp\u00ebrdrejt\u00eb si Himni. Mbyllja nga Ubisoft e loj\u00ebs s\u00eb vozitjes bashk\u00ebpunuese The Crew ishte katalizatori p\u00ebr fillimin e l\u00ebvizjes.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"\/><\/p>\n<p>&#8220;Ka nj\u00eb diskutim m\u00eb t\u00eb gjer\u00eb q\u00eb duhet pasur brenda industris\u00eb se si duket nj\u00eb cik\u00ebl i fundit i jet\u00ebs n\u00eb loj\u00ebra &#8211; \u00e7far\u00eb \u00ebsht\u00eb nj\u00eb cik\u00ebl i drejt\u00eb fundi i jet\u00ebs p\u00ebr nj\u00eb loj\u00eb?&#8221; Go&lstrok;&eogon;biewski tha. &#8220;A duhet thjesht t\u00eb varroset dhe t\u00eb vritet dhe askush nuk mund t\u00eb hyj\u00eb m\u00eb n\u00eb t\u00eb, dhe njer\u00ebzit q\u00eb kaluan pes\u00eb ose shtat\u00eb vjet duke punuar n\u00eb t\u00eb, nuk mund t\u00eb shikojn\u00eb m\u00eb krijimin e tyre sepse sh\u00ebrbimi \u00ebsht\u00eb fikur? Ka nj\u00eb diskutim shum\u00eb interesant dhe shum\u00eb i nd\u00ebrlikuar q\u00eb Stop Killing Games ndoshta ka nisur nga frustrimi.<\/p>\n<p><em>&#8220;N\u00eb t\u00eb nj\u00ebjt\u00ebn koh\u00eb, n\u00ebse vendosim shum\u00eb pengesa p\u00ebr krijuesit e loj\u00ebrave dhe si duket cikli i fundit i jet\u00ebs, mund t\u00eb marrim m\u00eb pak loj\u00ebra&#8221;.<\/em><\/p>\n<p>&#8220;Ne duam t&#8217;i b\u00ebjm\u00eb loj\u00ebrat t\u00eb jetojn\u00eb p\u00ebrgjithmon\u00eb,&#8221; shtoi ai. &#8220;N\u00eb t\u00eb nj\u00ebjt\u00ebn koh\u00eb, n\u00ebse vendosim shum\u00eb pengesa p\u00ebr krijuesit e loj\u00ebrave dhe si duket cikli i fundit t\u00eb jet\u00ebs, ne mund t\u00eb marrim m\u00eb pak loj\u00ebra, sepse njer\u00ebzit do t\u00eb ken\u00eb frik\u00eb nga &#8216;n\u00eb rregull, tani m\u00eb duhet t\u00eb grumbulloj fondet p\u00ebr ta krijuar at\u00eb, p\u00ebr ta promovuar dhe m\u00eb pas p\u00ebr ta ruajtur p\u00ebr 10 vjet, 20 vjet, sepse rregullatori mund t\u00eb ket\u00eb m\u00eb pak arsye p\u00ebr loj\u00ebrat.<\/p>\n<p>\u201cNuk e kam ende p\u00ebrgjigjen perfekte\u201d, tha ai, \u201cpor \u00ebsht\u00eb mir\u00eb q\u00eb po b\u00ebhet diskutimi\u201d.<\/p>\n<p>Ka disa pamje t\u00eb zgjidhjeve t\u00eb mundshme n\u00eb loj\u00ebrat si Suicide Squad: Kill the Justice League. I gjith\u00eb zhvillimi dhe mb\u00ebshtetja aktive u nd\u00ebrpren\u00eb p\u00ebr loj\u00ebn, por u shtua nj\u00eb modalitet jasht\u00eb linje p\u00ebr t&#8217;i lejuar njer\u00ebzit t\u00eb vazhdojn\u00eb t\u00eb luajn\u00eb &#8211; dhe bashk\u00ebpunimi n\u00eb internet \u00ebsht\u00eb ende i mb\u00ebshtetur.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"2\"\/><\/p>\n<p>Por Himni duke qen\u00eb nj\u00eb loj\u00eb thjesht me shum\u00eb lojtar\u00eb e b\u00ebn at\u00eb m\u00eb t\u00eb komplikuar n\u00eb at\u00eb q\u00eb duhet t\u00eb luhet me njer\u00ebz t\u00eb tjer\u00eb. Nj\u00eb zgjidhje e dukshme do t\u00eb ishte q\u00eb lojtar\u00ebt t\u00eb strehojn\u00eb server\u00ebt e tyre, dhe n\u00eb fakt, server\u00ebt privat\u00eb me sa duket u mb\u00ebshtet\u00ebn dhe punonin p\u00ebr Anthem shum\u00eb af\u00ebr l\u00ebshimit t\u00eb tij, zbuluam k\u00ebt\u00eb jav\u00eb. Teorikisht, pra, \u00ebsht\u00eb e mundur, por do t\u00eb k\u00ebrkonte q\u00eb EA t\u00eb shp\u00ebtoj\u00eb dhe t\u00eb rivendos\u00eb kodin dhe t&#8217;ia dor\u00ebzoj\u00eb at\u00eb komunitetit, gj\u00eb q\u00eb ka m\u00eb pak gjasa t\u00eb ndodh\u00eb.<\/p>\n<p>Vlen gjithashtu t\u00eb kihet parasysh ajo q\u00eb Go&lstrok;&eogon;biewski tha p\u00ebr ta b\u00ebr\u00eb ringjalljen e nj\u00eb loje t\u00eb zbatueshme komercialisht. EA nuk e \u00e7aktivizoi Himnin sepse po fitonte para, n\u00eb fund t\u00eb fundit. Ai mbylli server\u00ebt sepse nuk kishte mjaft njer\u00ebz q\u00eb luanin p\u00ebr t\u00eb garantuar mir\u00ebmbajtjen e serverit. Pse nj\u00eb sh\u00ebrbim i restaurimit t\u00eb loj\u00ebs si GOG do ta merrte at\u00eb kosto me rrezikun e nj\u00eb rezultati t\u00eb ngjash\u00ebm? Pse gjithashtu nj\u00eb sh\u00ebrbim i restaurimit t\u00eb loj\u00ebrave si GOG do t\u00eb p\u00ebrpiqej t\u00eb ringjallte nj\u00eb loj\u00eb q\u00eb nuk mendoj se dikush do ta konsideronte klasike? Megjithat\u00eb, pika e diskutimit mbetet: \u00e7far\u00eb t\u00eb b\u00ebni me loj\u00ebrat e sh\u00ebrbimit live n\u00eb fund t\u00eb jet\u00ebs s\u00eb tyre?<\/p>\n<p>GOG s\u00eb fundmi \u00ebsht\u00eb ndar\u00eb nga CD Projekt, kompania p\u00ebrgjegj\u00ebse p\u00ebr loj\u00ebrat Witcher dhe Cyberpunk, pjes\u00eb e t\u00eb cilave ka qen\u00eb q\u00eb nga fillimi i saj. Marr\u00ebveshja duket se ka qen\u00eb e dobishme reciproke, duke i mund\u00ebsuar CD Projekt t\u00eb p\u00ebrq\u00ebndrohet n\u00eb krijimin e loj\u00ebrave dhe GOG t\u00eb \u00e7lirohet nga ai fokus gjith\u00ebp\u00ebrfshir\u00ebs. Asgj\u00eb e madhe nuk do t\u00eb ndryshoj\u00eb &#8211; GOG do t\u00eb vazhdoj\u00eb t\u00eb specializohet n\u00eb rivendosjen dhe ruajtjen e loj\u00ebrave dhe ofrimin e tyre pa DRM &#8211; por ka disa ide t\u00eb reja p\u00ebr t\u00eb ardhmen, si p.sh. nj\u00eb p\u00ebrpjekje p\u00ebr t\u00eb botuar loj\u00ebra indie.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Dyqan loj\u00ebrash dixhitale polake GOG ka nd\u00ebrtuar nj\u00eb biznes duke rikuperuar loj\u00ebrat klasike &#8211; ato t\u00eb nd\u00ebrtuara p\u00ebr nj\u00eb epok\u00eb t\u00eb ndryshme kompjuterash q\u00eb jan\u00eb b\u00ebr\u00eb m\u00eb t\u00eb paluajtshme. Ajo ka gjetur nj\u00eb m\u00ebnyr\u00eb p\u00ebr t\u00eb rikthyer klasik\u00ebt e vjet\u00ebr q\u00eb kur filloi t\u00eb funksionoj\u00eb 17 vjet m\u00eb par\u00eb. Por n\u00eb at\u00eb koh\u00eb gj\u00ebrat kan\u00eb<\/p>\n","protected":false},"author":1,"featured_media":2054,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[28],"tags":[81,84,85,82,93,86,96,94,91,92,87,97,88,100,102,89,83,70,95,98,99,90,101,71],"class_list":{"0":"post-2053","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-latest-news","8":"tag-cfare","9":"tag-cikel","10":"tag-drejte","11":"tag-eshte","12":"tag-fikur","13":"tag-fundi","14":"tag-genegjezen","15":"tag-gog","16":"tag-himnit","17":"tag-jane","18":"tag-jetes","19":"tag-komplikuar","20":"tag-loje","21":"tag-lojerave","22":"tag-lojtare","23":"tag-ndersa","24":"tag-nje","25":"tag-per","26":"tag-peshon","27":"tag-ruajtjes","28":"tag-se","29":"tag-serveret","30":"tag-shume","31":"tag-te"},"_links":{"self":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/2053","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/comments?post=2053"}],"version-history":[{"count":0,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/2053\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media\/2054"}],"wp:attachment":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media?parent=2053"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/categories?post=2053"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/tags?post=2053"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}