{"id":2085,"date":"2026-01-15T16:26:17","date_gmt":"2026-01-15T16:26:17","guid":{"rendered":"https:\/\/beteja.com\/index.php\/2026\/01\/15\/teoria-e-eger-shpjegon-pse-monster-hunter-wilds-eshte-shkaterruar-ne-pc\/"},"modified":"2026-01-15T16:26:17","modified_gmt":"2026-01-15T16:26:17","slug":"teoria-e-eger-shpjegon-pse-monster-hunter-wilds-eshte-shkaterruar-ne-pc","status":"publish","type":"post","link":"https:\/\/beteja.com\/index.php\/2026\/01\/15\/teoria-e-eger-shpjegon-pse-monster-hunter-wilds-eshte-shkaterruar-ne-pc\/","title":{"rendered":"Teoria e eg\u00ebr shpjegon pse Monster Hunter Wilds \u00ebsht\u00eb shkat\u00ebrruar n\u00eb PC"},"content":{"rendered":"<p><\/p>\n<p><span style=\"font-weight: 400;\">Monster Hunter Wilds<\/span><span style=\"font-weight: 400;\">&#8216;<\/span><span style=\"font-weight: 400;\">  Performanca n\u00eb PC ka qen\u00eb jasht\u00ebzakonisht e keqe pas fillimit t\u00eb saj, dhe askush nuk \u00ebsht\u00eb plot\u00ebsisht i sigurt pse. Nj\u00eb teori e re sugjeron se nj\u00eb pjes\u00eb e problemit mund t\u00eb lidhet me t\u00eb gjitha shtesat DLC t\u00eb loj\u00ebs dhe se si i kontrollon ato. Ting\u00ebllon e eg\u00ebr, por pamjet video e kan\u00eb b\u00ebr\u00eb at\u00eb nj\u00eb nga mund\u00ebsit\u00eb m\u00eb bind\u00ebse deri m\u00eb tani. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Dje, p\u00ebrdoruesi u\/de_Tylmarande publikoi nj\u00eb postim mjaft t\u00eb gjat\u00eb n\u00eb subreddit r\/MonsterHunter me titull &#8220;<\/span><span style=\"font-weight: 400;\">MH Wilds \u2013 Misteri i performanc\u00ebs s\u00eb keqe (U zgjidh?)<\/span><span style=\"font-weight: 400;\">Si\u00e7 shpjegojn\u00eb ata, ata e zbuluan \u00e7\u00ebshtjen thjesht rast\u00ebsisht pasi kishin luajtur <\/span><span style=\"font-weight: 400;\">Monster Hunter Wilds<\/span><span style=\"font-weight: 400;\">  p\u00ebrmes llogaris\u00eb Steam t\u00eb nj\u00eb miku. Ata menj\u00ebher\u00eb vun\u00eb re se, edhe pse po p\u00ebrdornin t\u00eb nj\u00ebjt\u00ebn makin\u00eb, <\/span><span style=\"font-weight: 400;\">Monster Hunter Wilds&#8217; <\/span><span style=\"font-weight: 400;\">FPS ishte jasht\u00ebzakonisht m\u00eb i mir\u00eb kur luanin loj\u00ebn p\u00ebrmes llogaris\u00eb s\u00eb mikut t\u00eb tyre sesa vet\u00eb. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Pas disa testeve, u\/de_Tylmarande doli n\u00eb nj\u00eb p\u00ebrfundim t\u00eb \u00e7uditsh\u00ebm: i vetmi ndryshim ishte se shoku i tyre kishte bler\u00eb t\u00eb gjitha <\/span><span style=\"font-weight: 400;\">Monster Hunter Wilds&#8217; <\/span><span style=\"font-weight: 400;\">p\u00ebrmbajtje t\u00eb shkarkueshme n\u00eb Steam. Si\u00e7 shpjeguan ata, &#8220;n\u00eb llogarin\u00eb pa DLC un\u00eb marr FPS t\u00eb r\u00ebnda dhe t\u00eb q\u00ebndrueshme bie deri n\u00eb 20-25 n\u00eb shp\u00ebrndar\u00ebs, nd\u00ebrsa n\u00eb llogarin\u00eb me t\u00eb gjitha DLC-t\u00eb e blera \u00ebsht\u00eb 80+ FPS.&#8221;<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Natyrisht, ky pretendim ishte pak i v\u00ebshtir\u00eb p\u00ebr t&#8217;u besuar p\u00ebr disa p\u00ebrdorues n\u00eb subreddit, k\u00ebshtu q\u00eb u\/de_Tylmarande <\/span><span style=\"font-weight: 400;\">ofroi nj\u00eb video<\/span><span style=\"font-weight: 400;\">  vet\u00eb duke p\u00ebrdorur nj\u00eb mod t\u00eb personalizuar q\u00eb ata krijuan q\u00eb n\u00eb thelb anashkalon <\/span><span style=\"font-weight: 400;\">Monster Hunter Wilds<\/span><span style=\"font-weight: 400;\">&#8216; Kontrollet DLC. Si rezultat, teoria \u00ebsht\u00eb b\u00ebr\u00eb virale n\u00eb internet. <\/span><span style=\"font-weight: 400;\"><br \/><\/span><span style=\"font-weight: 400;\"><br \/><\/span><span style=\"font-weight: 400;\">Por historia b\u00ebhet edhe m\u00eb e \u00e7uditshme, sepse u\/de_Tylmarande zbuloi se kjo nuk \u00ebsht\u00eb hera e par\u00eb q\u00eb ata zbulojn\u00eb nj\u00eb rregullim t\u00eb performanc\u00ebs p\u00ebr nj\u00eb nga loj\u00ebrat PC t\u00eb Capcom. Sipas tyre, <\/span><span style=\"font-weight: 400;\">ata kontaktuan Capcom<\/span><span style=\"font-weight: 400;\">  me nj\u00eb rregullim FPS p\u00ebr <\/span><span style=\"font-weight: 400;\">Dogma e Dragoit 2<\/span><span style=\"font-weight: 400;\">  n\u00eb vitin 2024. Ata pretendojn\u00eb se ky rregullim m\u00eb pas u p\u00ebrfshi n\u00eb patch-in tjet\u00ebr p\u00ebr RPG-n\u00eb e bot\u00ebs s\u00eb hapur n\u00eb Steam.<\/span><span style=\"font-weight: 400;\"><br \/><\/span><span style=\"font-weight: 400;\"><br \/><\/span><span style=\"font-weight: 400;\">Vlen gjithashtu t\u00eb theksohet se <\/span><span style=\"font-weight: 400;\">Monster Hunter Wilds<\/span><span style=\"font-weight: 400;\">  lojtar\u00ebt n\u00eb PC <\/span><span style=\"font-weight: 400;\">kan\u00eb ndjer\u00eb<\/span><span style=\"font-weight: 400;\">  pasi performanca vazhdon t\u00eb p\u00ebrkeq\u00ebsohet me \u00e7do p\u00ebrdit\u00ebsim t\u00eb ri. \u00c7do p\u00ebrdit\u00ebsim i ri p\u00ebr loj\u00ebn vjen gjithashtu i shoq\u00ebruar me DLC t\u00eb reja. Me rastin e shkrimit, <\/span><span style=\"font-weight: 400;\">190 cop\u00eb DLC individuale<\/span><span style=\"font-weight: 400;\">  jan\u00eb t\u00eb disponueshme p\u00ebr loj\u00ebn n\u00eb Steam. Kjo teori e re do t\u00eb shpjegonte shum\u00eb.<\/span><span style=\"font-weight: 400;\"><br \/><\/span><span style=\"font-weight: 400;\"><br \/><\/span><span style=\"font-weight: 400;\">Capcom nuk i ka konfirmuar ende gjetjet e modderit ose nuk ka v\u00ebrtetuar se sa nga problemet e performanc\u00ebs mund t&#8217;i atribuohen kontrolleve t\u00eb DLC. Eksperti i Reddit e b\u00ebri t\u00eb qart\u00eb gjithashtu se ata nuk mendojn\u00eb se Capcom po b\u00ebn ndonj\u00eb nga k\u00ebto q\u00ebllimisht p\u00ebr t\u00eb nxitur lojtar\u00ebt t\u00eb blejn\u00eb DLC. &#8220;Un\u00eb NUK doja q\u00eb Capcom e b\u00ebri k\u00ebt\u00eb q\u00ebllimisht,&#8221; shkroi de_Tylmarande n\u00eb nj\u00eb shtojc\u00eb. &#8220;Jo, jo, dhe p\u00ebrs\u00ebri jo &#8230; \u00ebsht\u00eb thjesht nj\u00eb gabim n\u00eb kodin q\u00eb duhet t\u00eb rregullojn\u00eb.&#8221;<\/span><span style=\"font-weight: 400;\"><br \/><\/span><span style=\"font-weight: 400;\"><br \/><\/span><span style=\"font-weight: 400;\">Ende nuk ka asnj\u00eb fjal\u00eb nga fundi i Capcom p\u00ebr v\u00ebrtet\u00ebsin\u00eb e gjetjeve t\u00eb de_Tylmarande, por do t\u00eb jet\u00eb interesante t\u00eb shihet n\u00ebse \u00e7\u00ebshtja zgjidhet papritmas pasi patch-i tjet\u00ebr p\u00ebr <\/span><span style=\"font-weight: 400;\">Monster Hunter Wilds <\/span><span style=\"font-weight: 400;\">bie n\u00eb PC.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Monster Hunter Wilds&#8216; Performanca n\u00eb PC ka qen\u00eb jasht\u00ebzakonisht e keqe pas fillimit t\u00eb saj, dhe askush nuk \u00ebsht\u00eb plot\u00ebsisht i sigurt pse. Nj\u00eb teori e re sugjeron se nj\u00eb pjes\u00eb e problemit mund t\u00eb lidhet me t\u00eb gjitha shtesat DLC t\u00eb loj\u00ebs dhe se si i kontrollon ato. Ting\u00ebllon e eg\u00ebr, por pamjet video<\/p>\n","protected":false},"author":1,"featured_media":2086,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[29],"tags":[248,82,252,251,175,250,254,249,247,253],"class_list":{"0":"post-2085","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-new-releases","8":"tag-eger","9":"tag-eshte","10":"tag-hunter","11":"tag-monster","12":"tag-ne","13":"tag-pse","14":"tag-shkaterruar","15":"tag-shpjegon","16":"tag-teoria","17":"tag-wilds"},"_links":{"self":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/2085","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/comments?post=2085"}],"version-history":[{"count":0,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/2085\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media\/2086"}],"wp:attachment":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media?parent=2085"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/categories?post=2085"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/tags?post=2085"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}