{"id":2456,"date":"2026-01-16T08:05:44","date_gmt":"2026-01-16T08:05:44","guid":{"rendered":"https:\/\/beteja.com\/index.php\/2026\/01\/16\/njihuni-me-gamevestor-platformen-evropiane-te-financimit-te-grumbulluar-e-fokusuar-ne-lojera-qe-shpreson-te-zgjidhe-problemet-e-investimeve-te-sektorit\/"},"modified":"2026-01-16T08:05:44","modified_gmt":"2026-01-16T08:05:44","slug":"njihuni-me-gamevestor-platformen-evropiane-te-financimit-te-grumbulluar-e-fokusuar-ne-lojera-qe-shpreson-te-zgjidhe-problemet-e-investimeve-te-sektorit","status":"publish","type":"post","link":"https:\/\/beteja.com\/index.php\/2026\/01\/16\/njihuni-me-gamevestor-platformen-evropiane-te-financimit-te-grumbulluar-e-fokusuar-ne-lojera-qe-shpreson-te-zgjidhe-problemet-e-investimeve-te-sektorit\/","title":{"rendered":"Njihuni me Gamevestor, platform\u00ebn evropiane t\u00eb financimit t\u00eb grumbulluar, e fokusuar n\u00eb loj\u00ebra, q\u00eb shpreson t\u00eb zgjidh\u00eb problemet e investimeve t\u00eb sektorit"},"content":{"rendered":"<p><\/p>\n<p>N\u00eb vitin 2023, dy veteran\u00eb t\u00eb industris\u00eb vendos\u00ebn t\u00eb themelojn\u00eb nj\u00eb studio loj\u00ebrash.<\/p>\n<p>Ivan Marchand, nj\u00eb veteran i firmave duke p\u00ebrfshir\u00eb Amazon, Google dhe EA, dhe Arthur Van Clap Ceulen, dikur i Ubisoft, u mahnit\u00ebn nga historit\u00eb q\u00eb kishin lexuar p\u00ebr studiot e vogla q\u00eb grumbullonin miliona dollar\u00eb n\u00eb pjes\u00ebn e pasme t\u00eb fushave q\u00eb mahnit\u00ebn investitor\u00ebt.<\/p>\n<p>&#8220;Ne kishim nj\u00eb ekip t\u00eb fort\u00eb dhe koncept t\u00eb fort\u00eb, k\u00ebshtu q\u00eb filluam t&#8217;u drejtoheshim botuesve dhe investitor\u00ebve,&#8221; thot\u00eb Marchand <em>Industria e loj\u00ebrave.biz<\/em>.<\/p>\n<p>&#8220;Shum\u00eb shpejt, pash\u00eb se di\u00e7ka nuk ishte n\u00eb rregull.&#8221;<\/p>\n<p>Dyshit iu tha vazhdimisht se n\u00ebse do t\u00eb kishin luajtur vet\u00ebm dy ose tre vjet m\u00eb par\u00eb, ata tashm\u00eb do t\u00eb ishin larguar me parat\u00eb e tyre. Por koh\u00ebt kishin ndryshuar dhe kishte m\u00eb pak para p\u00ebr rr\u00ebmbim.<\/p>\n<p>Historia e Marchand dhe Van Clap Ceulen, mjerisht, nuk \u00ebsht\u00eb unike. \u00cbsht\u00eb b\u00ebr\u00eb jasht\u00ebzakonisht e zakonshme n\u00eb vitet e fundit. Studiot m\u00eb t\u00eb vogla n\u00eb t\u00eb gjith\u00eb industrin\u00eb e kan\u00eb gjetur shum\u00eb m\u00eb sfiduese sigurimin e fondeve. Ky nuk \u00ebsht\u00eb gjithashtu nj\u00eb rast i m\u00eb pak projekteve q\u00eb vlejn\u00eb mb\u00ebshtetje financiare; botuesit dhe investitor\u00ebt kan\u00eb parat\u00eb e gatshme, por jan\u00eb b\u00ebr\u00eb gjithnj\u00eb e m\u00eb t\u00eb kund\u00ebrshtuar ndaj rrezikut pas COVID-19 dhe n\u00eb vend t\u00eb k\u00ebsaj kan\u00eb zgjedhur ta mbajn\u00eb pluhurin e tyre t\u00eb that\u00eb kur kushtet e tregut jan\u00eb m\u00eb t\u00eb q\u00ebndrueshme.<\/p>\n<p>&#8220;Di\u00e7ka nuk shkonte n\u00eb treg,&#8221; thot\u00eb Marchand.<\/p>\n<p>Dyshja, pasi foli me botuesit dhe investitor\u00ebt, zhvilluan konceptin e Gamevestor, nj\u00eb platform\u00eb e re e financimit t\u00eb grumbulluar me baz\u00eb n\u00eb Franc\u00eb, e krijuar ekskluzivisht p\u00ebr loj\u00ebra. Sh\u00ebrbimi \u00ebsht\u00eb krijuar p\u00ebr zhvilluesit q\u00eb k\u00ebrkojn\u00eb nga 100,000 deri n\u00eb 5 milion\u00eb euro p\u00ebr t\u00eb financuar projektet e tyre. Konsumator\u00ebt ose mund ta mb\u00ebshtesin projektin n\u00eb nj\u00eb m\u00ebnyr\u00eb tradicionale \u2013 p.sh. t\u00eb marrin nj\u00eb kopje t\u00eb loj\u00ebs \u2013 ose mund t\u00eb investojn\u00eb 100 \u20ac ose m\u00eb shum\u00eb p\u00ebr nj\u00eb pjes\u00eb t\u00eb t\u00eb ardhurave t\u00eb loj\u00ebs.<\/p>\n<p>Void Reaver \u00ebsht\u00eb nj\u00eb nga projektet n\u00eb Gamevestor. | <span class=\"attribution\">Kredia e imazhit: Banana Blitz\/Entalto Publishing<\/span><\/p>\n<p>&#8220;Ne donim t&#8217;i transformonim lojtar\u00ebt n\u00eb investitor\u00eb, bazuar n\u00eb nj\u00eb model t\u00eb familjes mbret\u00ebrore,&#8221; shpjegon Marchand, presidenti i Gamevestor.<\/p>\n<p>&#8220;Ne kemi vet\u00ebm projekte loj\u00ebrash, pa teknologji, kripto ose pajisje n\u00eb platform\u00eb. T\u00eb gjitha projektet jan\u00eb verifikuar nga nj\u00eb ekip ekspert\u00ebsh dhe ne ofrojm\u00eb mb\u00ebshtetje t\u00eb p\u00ebrshtatur p\u00ebr studiot, me pika shum\u00eb t\u00eb kufizuara.&#8221;<\/p>\n<p>Gamevestor po ashtu sot (e premte, 16 janar) njofton se ka siguruar 1 milion euro financim. Kjo kryesisht shkon drejt shlyerjes s\u00eb kostove t\u00eb konsiderueshme t\u00eb sigurimit t\u00eb autorizimit p\u00ebr t\u00eb ofruar investime me rregullator\u00ebt, si dhe nd\u00ebrtimin e platform\u00ebs. Ajo gjithashtu i siguron kompanis\u00eb nj\u00eb pjes\u00eb t\u00eb pist\u00ebs.<\/p>\n<p>&#8220;Ne ofrojm\u00eb marketing p\u00ebr studiot p\u00ebr t\u00eb bler\u00eb lojtar\u00eb dhe investitor\u00eb p\u00ebr platform\u00ebn ton\u00eb,&#8221; shpjegon Gamevestor GM Van Clap Ceulen.<\/p>\n<p>&#8220;Ne jemi n\u00eb nj\u00eb bashk\u00ebpunim krah p\u00ebr krah me studiot. Ne kemi nj\u00eb qasje butiku ku zgjedhim vet\u00ebm disa loj\u00ebra dhe i mb\u00ebshtesim ato me para t\u00eb v\u00ebrteta marketingu. Ky investim do t\u00eb na mund\u00ebsoj\u00eb t\u00eb punojm\u00eb deri n\u00eb dy vjet; marrim sakt\u00ebsisht t\u00eb nj\u00ebjt\u00ebn tarif\u00eb si Kickstarter dhe konkurrent\u00ebt e tjer\u00eb, por sh\u00ebrbimi q\u00eb ofrojm\u00eb \u00ebsht\u00eb shum\u00eb m\u00eb i kushtuesh\u00ebm.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"\/><\/p>\n<p>&#8220;Ne do t\u00eb humbasim para fillimisht, por kur nj\u00eb loj\u00eb e financuar me sukses t\u00eb filloj\u00eb t\u00eb shitet dhe t\u00eb filloj\u00eb t\u00eb ndaj\u00eb t\u00eb ardhurat me investitor\u00ebt, ne do t\u00eb marrim nj\u00eb tarif\u00eb shtes\u00eb; m\u00eb pas do t\u00eb jemi m\u00eb t\u00eb balancuar n\u00eb financat tona. \u00cbsht\u00eb e r\u00ebnd\u00ebsishme p\u00ebr ne q\u00eb t\u00eb ndajm\u00eb rrezikun me studion dhe investitor\u00ebt.&#8221;<\/p>\n<p>Fushatat n\u00eb Gamevestor duken jasht\u00ebzakonisht t\u00eb ngjashme me platformat e tjera t\u00eb crowdfunding; 45 dit\u00eb p\u00ebr t\u00eb siguruar financimin. Zhvilluesit mund t\u00eb ken\u00eb &#8216;objektiva&#8217; t\u00eb ndrysh\u00ebm, kthimin e sh\u00ebrbimit n\u00eb objektivat e shtrir\u00eb, por pasi t\u00eb tejkalohet objektivi i par\u00eb, fushata konsiderohet e suksesshme.<\/p>\n<p>Platforma ka gjithashtu nj\u00eb grup investitor\u00ebsh engj\u00ebjsh q\u00eb mund t\u00eb heqin parat\u00eb e tyre dhjet\u00eb dit\u00eb p\u00ebrpara se fushata t\u00eb filloj\u00eb, &#8220;p\u00ebr t\u00eb sjell\u00eb t\u00ebrheqje n\u00eb projekt&#8221;, thot\u00eb Manchard.<\/p>\n<p>Nj\u00eb ve\u00e7ori tjet\u00ebr interesante e Gamevestor \u00ebsht\u00eb se pasi nj\u00eb fushat\u00eb t\u00eb jet\u00eb e suksesshme dhe t\u00eb p\u00ebrfundoj\u00eb, zhvilluesit nuk i jepen t\u00eb gjitha parat\u00eb e tyre menj\u00ebher\u00eb. N\u00eb vend t\u00eb k\u00ebsaj, platforma ua jep studiove n\u00eb faza, n\u00eb t\u00eb nj\u00ebjt\u00ebn m\u00ebnyr\u00eb q\u00eb nj\u00eb botues mund t\u00eb b\u00ebj\u00eb q\u00eb nj\u00eb studio t\u00eb arrij\u00eb momente t\u00eb caktuara p\u00ebrpara se t&#8217;u jap\u00eb atyre pjes\u00ebn tjet\u00ebr t\u00eb pist\u00ebs.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"2\"\/><\/p>\n<p>&#8220;Ne e b\u00ebjm\u00eb at\u00eb me moment historik,&#8221; thot\u00eb Manchard. &#8220;P\u00ebr shembull, nj\u00eb studio mund t\u00eb marr\u00eb nj\u00eb t\u00eb tret\u00ebn e parave kur fushata \u00ebsht\u00eb e suksesshme, nj\u00eb e treta tjet\u00ebr gjasht\u00eb muaj m\u00eb von\u00eb pasi t\u00eb publikohet nj\u00eb demonstrim dhe e treta e fundit vjen kur loja t\u00eb arrij\u00eb n\u00eb Early Access.&#8221;<\/p>\n<p>Ai vazhdon: &#8220;Nuk kemi takuar asnj\u00eb studio q\u00eb t\u00eb ket\u00eb problem me k\u00ebt\u00eb. \u00cbsht\u00eb qet\u00ebsuese edhe p\u00ebr investitor\u00ebt. Nj\u00eb studio nuk mund t\u00eb ik\u00eb me 100% t\u00eb parave.&#8221;<\/p>\n<p>&#8220;Ne i p\u00ebrqeshim projektet. Ne tashm\u00eb kemi botues q\u00eb jan\u00eb t\u00eb interesuar t\u00eb punojn\u00eb me ne, sepse ata mund t\u00eb zvog\u00eblojn\u00eb rrezikun n\u00eb nj\u00eb projekt&#8221;<\/p>\n<p>Ivan Marchand, Gamevestor<\/p>\n<p>Crowdfunding n\u00eb loj\u00ebra zbehet dhe rritet n\u00eb popullaritet. Ka pasur vite t\u00eb m\u00ebdha, si 2012 (Elite Dangerous, Broken Sword 5, Star Citizen, Double Fine Adventure) dhe 2015 (Yooka-Laylee, Shenmue 3, Bloodstained: Ritual of the Night) kur projekte t\u00eb m\u00ebdha nga emra t\u00eb m\u00ebdhenj u financuan me sukses n\u00eb disa platforma, por q\u00eb nga koha e k\u00ebtyre loj\u00ebrave t\u00eb m\u00ebdha si Kickstar platformat. <\/p>\n<p>Por d\u00ebshira q\u00eb njer\u00ebzit t\u00eb mb\u00ebshtesin k\u00ebto loj\u00ebra t\u00eb ardhshme nuk \u00ebsht\u00eb larguar.<\/p>\n<p>&#8220;2024 ishte viti m\u00eb i madh p\u00ebr projektet e suksesshme t\u00eb loj\u00ebrave t\u00eb financuara ndonj\u00ebher\u00eb n\u00eb Kickstarter,&#8221; thot\u00eb ai. &#8220;Deri n\u00eb vitin 2016, Kickstarter ishte shum\u00eb efikas. M\u00eb pas, botuesit dhe investitor\u00ebt po k\u00ebrkonin loj\u00ebra p\u00ebr t\u00eb financuar, ve\u00e7an\u00ebrisht gjat\u00eb COVID. Studiot nuk kishin m\u00eb nevoj\u00eb p\u00ebr crowdfunding, por kan\u00eb tani. Kickstarter nuk \u00ebsht\u00eb m\u00eb i mjaftuesh\u00ebm p\u00ebr shkak t\u00eb rritjes s\u00eb kostove t\u00eb prodhimit. M\u00eb par\u00eb, mund t\u00eb kishe nj\u00eb ekip prej tre ose kat\u00ebr personash, ata do t\u00eb mblidhnin 30-500,00 euro deri n\u00eb nj\u00eb hap tjet\u00ebr.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"3\"\/><\/p>\n<p>&#8220;Kickstarter \u00ebsht\u00eb thjesht nj\u00eb rit\u00ebm marketingu. Ju b\u00ebni nj\u00eb fushat\u00eb n\u00eb Kickstarter p\u00ebr t\u00eb th\u00ebn\u00eb di\u00e7ka si: &#8220;Kemi nj\u00eb ekip prej 300 personash t\u00eb financuar n\u00eb 48 or\u00eb&#8221;. \u00cbsht\u00eb nj\u00eb gj\u00eb e mir\u00eb dhe nj\u00eb fillim i mir\u00eb p\u00ebr nj\u00eb projekt loj\u00eb video. N\u00eb fakt v\u00ebrteton se ka nj\u00eb treg. Por n\u00ebse doni para reale p\u00ebr t\u00eb financuar me t\u00eb v\u00ebrtet\u00eb loj\u00ebn tuaj, ne kemi nevoj\u00eb p\u00ebr di\u00e7ka tjet\u00ebr. Ne jemi m\u00eb t\u00eb v\u00ebshtir\u00eb se tani me \u00e7do gj\u00eb q\u00eb mungon&#8221;. p\u00ebr studiot nuk mjafton m\u00eb, k\u00ebshtu q\u00eb ne jemi k\u00ebtu.&#8221;<\/p>\n<p>Faqja e internetit Gamevestor po lan\u00e7ohet k\u00ebt\u00eb jav\u00eb p\u00ebrpara prezantimit t\u00eb platform\u00ebs n\u00eb fillim t\u00eb shkurtit, kur do t\u00eb ket\u00eb tre projekte t\u00eb disponueshme p\u00ebr mb\u00ebshtetje menj\u00ebher\u00eb dhe dy t\u00eb tjer\u00eb n\u00eb tubacion. Shpresa \u00ebsht\u00eb q\u00eb t\u00eb kemi nj\u00eb fushat\u00eb t\u00eb re crowdfunding q\u00eb do t\u00eb shfaqet \u00e7do jav\u00eb tjet\u00ebr. Gamevestor shton se \u00ebsht\u00eb shum\u00eb selektive me loj\u00ebrat q\u00eb po shfaq n\u00eb platform\u00ebn e saj, duke th\u00ebn\u00eb se m\u00eb shum\u00eb se 200 zhvillues kishin kontaktuar.<\/p>\n<p>Black One Blood Brothers \u00ebsht\u00eb nj\u00eb loj\u00eb tjet\u00ebr q\u00eb mbledh para p\u00ebrmes Gamevestor. | <span class=\"attribution\">Kredia e imazhit: Helios Studio<\/span><\/p>\n<p>\u201cKemi pasur shum\u00eb studio t\u00eb vogla, por edhe emra t\u00eb m\u00ebdhenj kan\u00eb arritur dhe jan\u00eb shum\u00eb t\u00eb interesuar\u201d, thot\u00eb Manchard. &#8220;K\u00ebto jan\u00eb studio q\u00eb mund t\u00eb financohen leht\u00ebsisht vet\u00eb ose me nj\u00eb investitor tradicional. Por ata jan\u00eb t\u00eb gatsh\u00ebm t\u00eb shohin se si shkon sepse do t\u00eb donin t\u00eb ishin n\u00eb gjendje t\u00eb p\u00ebrdorin baz\u00ebn e tyre t\u00eb lojtar\u00ebve p\u00ebr t\u00eb financuar loj\u00ebn e tyre t\u00eb ardhshme. Financiarisht, do t\u00eb ishte m\u00eb interesante p\u00ebr studiot. Por gjithashtu, ata do t\u00eb p\u00ebrfshinin komunitetin e tyre, gj\u00eb q\u00eb do t\u00eb siguronte marketing m\u00eb t\u00eb leht\u00eb n\u00eb kuptimin q\u00eb lojtar\u00ebt e tyre do t\u00eb kishin m\u00eb shum\u00eb interes n\u00eb loj\u00ebn e tyre dhe ata do t\u00eb ishin investitor\u00ebt e tyre. duke qen\u00eb i suksessh\u00ebm komercialisht.&#8221;<\/p>\n<p>Gjat\u00eb viteve t\u00eb fundit, zhvilluesit e kan\u00eb pasur gjithnj\u00eb e m\u00eb t\u00eb v\u00ebshtir\u00eb sigurimin e fondeve. Vet\u00eb themeluesit e Gamevestor e kan\u00eb p\u00ebrjetuar pik\u00ebrisht k\u00ebt\u00eb problem, por ata e shohin platform\u00ebn e tyre si nj\u00eb fitore t\u00eb favorshme p\u00ebr studiot, botuesit dhe investitor\u00ebt.<\/p>\n<p>&#8220;Ne p\u00ebrqeshim projektet,&#8221; thot\u00eb Manchard. &#8220;Ne tashm\u00eb kemi botues q\u00eb jan\u00eb t\u00eb interesuar t\u00eb punojn\u00eb me ne sepse mund t\u00eb zvog\u00eblojn\u00eb rrezikun n\u00eb nj\u00eb projekt. N\u00ebse lojtar\u00ebt investojn\u00eb n\u00eb nj\u00eb projekt, kjo do t\u00eb thot\u00eb se ka nj\u00eb t\u00ebrheqje t\u00eb fort\u00eb fillestare dhe kjo \u00ebsht\u00eb gj\u00ebja kryesore q\u00eb u mungon atyre botuesve dhe investitor\u00ebve p\u00ebr momentin. Ata kan\u00eb para, por nuk duan t\u00eb rrezikojn\u00eb m\u00eb p\u00ebr shkak t\u00eb asaj q\u00eb ndodhi gjat\u00eb COVID. Shum\u00eb njer\u00ebz q\u00eb investuan n\u00eb nj\u00eb projekt nuk mund t\u00eb rikthehen n\u00eb shum\u00eb gj\u00ebra dhe tani ata nuk mund t\u00eb jen\u00eb t\u00eb sigurt se do t&#8217;i kthejn\u00eb shum\u00eb gj\u00ebra para tyre. b\u00ebjn\u00eb \u00e7do gj\u00eb\u201d.<\/p>\n<p>N\u00eb fakt, platforma tashm\u00eb \u00ebsht\u00eb n\u00eb diskutime me botuesit se si mund t\u00eb p\u00ebrshtaten n\u00eb k\u00ebt\u00eb ekosistem.<\/p>\n<p>&#8220;Loj\u00ebrat e mesme kan\u00eb potencialin p\u00ebr kthimin m\u00eb t\u00eb lart\u00eb t\u00eb investimit, por, tani p\u00ebr tani, ato jan\u00eb gjithashtu ato q\u00eb luftojn\u00eb m\u00eb shum\u00eb p\u00ebr t\u00eb gjetur fonde&#8221;.<\/p>\n<p>Arthur Van Clap Ceulen, Gamevestor<\/p>\n<p>&#8220;Ne kemi ardhur n\u00eb momentin e p\u00ebrsosur p\u00ebr k\u00ebt\u00eb sepse botuesit &#8211; ne jemi tashm\u00eb n\u00eb bisedime me disa &#8211; jan\u00eb t\u00eb gatsh\u00ebm t\u00eb na testojn\u00eb,&#8221; vazhdon Manchard. &#8220;N\u00ebse nj\u00eb projekt financohet me sukses n\u00eb Gamevestor, ata mund t\u00eb dyfishojn\u00eb at\u00eb shum\u00eb dhe t\u00eb pozicionohen n\u00eb projekt dhe ata do t\u00eb ndajn\u00eb t\u00eb ardhurat. Gjysma e botuesve me t\u00eb cil\u00ebt flasim jan\u00eb v\u00ebrtet kureshtar\u00eb. Ne tashm\u00eb po punojm\u00eb me at\u00eb q\u00eb ne i quajm\u00eb botues a la carte, t\u00eb cil\u00ebt e kuptuan shpejt potencialin. N\u00ebse lan\u00e7imi \u00ebsht\u00eb i suksessh\u00ebm, ne do t\u00eb punojm\u00eb me botues m\u00eb t\u00eb m\u00ebdhenj, m\u00eb tradicional\u00eb, t\u00eb cil\u00ebt duan t\u00eb rrezikojn\u00eb projektin, n\u00ebse studion, punon me nj\u00eb projekt, duke e v\u00ebn\u00eb n\u00eb rrezik projektin. t\u00eb gjith\u00eb jan\u00eb t\u00eb lumtur\u201d.<\/p>\n<p>Afatgjat\u00eb, themeluesit e Gamevestor duan q\u00eb platforma t\u00eb pres\u00eb fushata crowdfunding p\u00ebr emra t\u00eb m\u00ebdhenj n\u00eb industri.<\/p>\n<p>&#8220;\u00cbndrra e madhe \u00ebsht\u00eb t\u00eb jesh n\u00eb gjendje t\u00eb punosh me IP t\u00eb madhe,&#8221; thot\u00eb Manchard. &#8220;Natyrisht, studiot e m\u00ebdha dhe IP-t\u00eb e m\u00ebdha do t\u00eb t\u00ebrheqin shum\u00eb v\u00ebmendje. Por ne jemi mjaft t\u00eb sigurt. Tashm\u00eb jemi n\u00eb diskutime me IP t\u00eb m\u00ebdha, q\u00eb \u00ebsht\u00eb nj\u00eb shenj\u00eb e fort\u00eb. Natyrisht, q\u00ebllimi yn\u00eb i par\u00eb \u00ebsht\u00eb t\u00eb lan\u00e7ojm\u00eb dhe financojm\u00eb me sukses projektet dhe t\u00eb vler\u00ebsohemi nga lojtar\u00ebt dhe studio.&#8221;<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"4\"\/><\/p>\n<p>Van Clap Ceulen shton: &#8220;\u00cbndrra e madhe \u00ebsht\u00eb t\u00eb jesh metoda nr. 1 e financimit p\u00ebr studiot e mesme. Jan\u00eb kryesisht studiot midis indeve shum\u00eb t\u00eb vogla dhe AAA q\u00eb mund t\u00eb shp\u00ebrthejn\u00eb. Ato loj\u00ebra t\u00eb mesme kan\u00eb potencialin p\u00ebr kthimin m\u00eb t\u00eb lart\u00eb t\u00eb investimit, por, tani, ato jan\u00eb gjithashtu ato q\u00eb po luftojn\u00eb m\u00eb shum\u00eb p\u00ebr t\u00eb gjetur k\u00ebt\u00eb hap\u00ebsir\u00eb boshe. Burimi nr. 1 i financimit p\u00ebr ato loj\u00ebra t\u00eb nivelit t\u00eb mes\u00ebm.&#8221;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>N\u00eb vitin 2023, dy veteran\u00eb t\u00eb industris\u00eb vendos\u00ebn t\u00eb themelojn\u00eb nj\u00eb studio loj\u00ebrash. Ivan Marchand, nj\u00eb veteran i firmave duke p\u00ebrfshir\u00eb Amazon, Google dhe EA, dhe Arthur Van Clap Ceulen, dikur i Ubisoft, u mahnit\u00ebn nga historit\u00eb q\u00eb kishin lexuar p\u00ebr studiot e vogla q\u00eb grumbullonin miliona dollar\u00eb n\u00eb pjes\u00ebn e pasme t\u00eb fushave q\u00eb<\/p>\n","protected":false},"author":1,"featured_media":2457,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[31],"tags":[1022,1023,1025,1020,1024,1029,298,175,1019,1021,1028,194,1030,1026,71,1027],"class_list":{"0":"post-2456","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-upcoming-games","8":"tag-evropiane","9":"tag-financimit","10":"tag-fokusuar","11":"tag-gamevestor","12":"tag-grumbulluar","13":"tag-investimeve","14":"tag-lojera","15":"tag-ne","16":"tag-njihuni","17":"tag-platformen","18":"tag-problemet","19":"tag-qe","20":"tag-sektorit","21":"tag-shpreson","22":"tag-te","23":"tag-zgjidhe"},"_links":{"self":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/2456","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/comments?post=2456"}],"version-history":[{"count":0,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/2456\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media\/2457"}],"wp:attachment":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media?parent=2456"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/categories?post=2456"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/tags?post=2456"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}