{"id":3117,"date":"2026-01-18T17:31:50","date_gmt":"2026-01-18T17:31:50","guid":{"rendered":"https:\/\/beteja.com\/index.php\/2026\/01\/18\/resident-evil-requiem-nje-pervoje-me-nje-game-emocionale-ndryshe-nga-cdo-hyrje-tjeter-e-serive-deri-me-tani-dhe-um-zombies-portier\/"},"modified":"2026-01-18T17:31:50","modified_gmt":"2026-01-18T17:31:50","slug":"resident-evil-requiem-nje-pervoje-me-nje-game-emocionale-ndryshe-nga-cdo-hyrje-tjeter-e-serive-deri-me-tani-dhe-um-zombies-portier","status":"publish","type":"post","link":"https:\/\/beteja.com\/index.php\/2026\/01\/18\/resident-evil-requiem-nje-pervoje-me-nje-game-emocionale-ndryshe-nga-cdo-hyrje-tjeter-e-serive-deri-me-tani-dhe-um-zombies-portier\/","title":{"rendered":"Resident Evil Requiem &#8220;nj\u00eb p\u00ebrvoj\u00eb me nj\u00eb gam\u00eb emocionale&#8221; ndryshe nga \u00e7do hyrje tjet\u00ebr e serive deri m\u00eb tani (dhe, um, zombies portier)"},"content":{"rendered":"<p><\/p>\n<p>Resident Evil Requiem i ardhsh\u00ebm i Capcom do t\u00eb jet\u00eb &#8220;nj\u00eb p\u00ebrvoj\u00eb me nj\u00eb gam\u00eb emocionale ndryshe nga \u00e7do titull tjet\u00ebr i Resident Evil deri m\u00eb sot&#8221;, i kompletuar me &#8230; (kontrollon sh\u00ebnimet) &#8230; nj\u00eb zombie pastrimi.<\/p>\n<p>Kjo vjen nga drejtori i loj\u00ebs, Koshi Nakanishi, i cili gjithashtu drejtoi hyrjen n\u00eb serin\u00eb e m\u00ebparshme Resident Evil 7: Biohazard.<\/p>\n<p><span class=\"embed_placeholder\" data-type=\"targeting\" style=\"display: none;\"><br \/>\n<span class=\"message\">P\u00ebr t\u00eb par\u00eb k\u00ebt\u00eb p\u00ebrmbajtje, ju lutemi aktivizoni skedar\u00ebt e synimit.<\/span><\/p>\n<p>Menaxho cil\u00ebsimet e kukive<\/span> <\/p>\n<p>Nakanishi po fliste gjat\u00eb transmetimit t\u00eb mbr\u00ebmsh\u00ebm t\u00eb Resident Evil, i cili na dha t\u00eb gjith\u00ebve nj\u00eb v\u00ebshtrim tjet\u00ebr n\u00eb loj\u00ebn e Requiem, duke p\u00ebrfshir\u00eb se si ndryshojn\u00eb seksionet midis Grace dhe Leon. Loja e Grace do t\u00eb ket\u00eb nj\u00eb anim shum\u00eb m\u00eb t\u00eb fort\u00eb te tmerri, nd\u00ebrsa gj\u00ebrat do t\u00eb jen\u00eb m\u00eb t\u00eb fokusuara n\u00eb aksion kur ne jemi n\u00eb vendin e Leon.<\/p>\n<p>Nakanishi p\u00ebrs\u00ebri pohoi se Leon &#8211; i cili \u00ebsht\u00eb ende nj\u00eb agjent i DSO pas ngjarjeve t\u00eb Resident Evil 6 &#8211; nuk \u00ebsht\u00eb nj\u00eb zgjedhje e mir\u00eb p\u00ebr horror n\u00eb kuptimin tradicional, sepse ai nuk \u00ebsht\u00eb dikush q\u00eb t\u00eb trembet pas gj\u00ebrave t\u00eb thjeshta. &#8220;Mund t\u00eb jet\u00eb nj\u00eb loj\u00eb horror mbijetese, por mendoj se kemi krijuar nj\u00eb p\u00ebrvoj\u00eb q\u00eb i p\u00ebrshtatet Leonit,&#8221; tha regjisori, duke v\u00ebn\u00eb n\u00eb dukje se k\u00ebto seksione do t\u00eb jen\u00eb m\u00eb t\u00eb ngjashme me Resident Evil 4. Oh, dhe Requiem &#8220;ka gjasa&#8221; ta shtyj\u00eb Leon t\u00eb varf\u00ebr n\u00eb kufirin e tij, sikur djali i varf\u00ebr t\u00eb mos e ket\u00eb kaluar mjaftuesh\u00ebm.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"\/><\/p>\n<p>Nakanishi beson se kalimi midis dy drejtimeve t\u00eb Requiem do t&#8217;u jap\u00eb lojtar\u00ebve nj\u00eb &#8220;ndjenj\u00eb t\u00eb madhe katarsisi&#8221; kur loja t\u00eb dal\u00eb muajin e ardhsh\u00ebm. Por, larg k\u00ebtyre dyve, transmetimi i mbr\u00ebmsh\u00ebm na dha nj\u00eb v\u00ebshtrim edhe te armiqt\u00eb zombie t\u00eb Requiem. K\u00ebta f\u00ebmij\u00eb do t\u00eb ruajn\u00eb karakteristikat q\u00eb nga koha kur ishin gjall\u00eb. Kjo do t\u00eb thot\u00eb n\u00eb praktik\u00eb \u00ebsht\u00eb se nj\u00eb mumje, i cili ishte kujdestar para se t\u00eb ktheheshin, do t\u00eb gjendet ende duke pastruar nd\u00ebrtes\u00ebn ku ndodhen. Personalisht, do t\u00eb kisha shpresuar se nj\u00eb p\u00ebrfitim nga t\u00eb b\u00ebhesha zombi do t\u00eb ishte se nuk do t\u00eb m\u00eb duhej t\u00eb pastroj furr\u00ebn time dhe t\u00eb tilla, por, mjerisht, ky nuk \u00ebsht\u00eb rasti p\u00ebr armiqt\u00eb e ndyr\u00eb t\u00eb Requiem.<\/p>\n<p>Ju mund t\u00eb shikoni transmetimin e Resident Evil, duke p\u00ebrfshir\u00eb nj\u00eb v\u00ebshtrim se si \u00ebsht\u00eb p\u00ebrmir\u00ebsuar loja e Leon p\u00ebr Requiem, m\u00eb posht\u00eb.<\/p>\n<p>Transmetimi i Resident Evil. Shikoni n\u00eb YouTube<\/p>\n<p>Resident Evil Requiem do t\u00eb publikohet n\u00eb PC, PlayStation 5, Nintendo Switch 2 dhe Xbox Series X\/S m\u00eb 27 shkurt.<\/p>\n<p>P\u00ebr m\u00eb shum\u00eb, Alexi yn\u00eb ka qen\u00eb tashm\u00eb praktik me Resident Evil Requiem, duke pranuar se edhe pjesa relativisht e vog\u00ebl q\u00eb luajti e b\u00ebri at\u00eb t\u00eb b\u00ebrtiste aq fort saq\u00eb ata n\u00eb kabin\u00ebn ngjitur e d\u00ebgjuan. Pra, kjo premton mir\u00eb!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Resident Evil Requiem i ardhsh\u00ebm i Capcom do t\u00eb jet\u00eb &#8220;nj\u00eb p\u00ebrvoj\u00eb me nj\u00eb gam\u00eb emocionale ndryshe nga \u00e7do titull tjet\u00ebr i Resident Evil deri m\u00eb sot&#8221;, i kompletuar me &#8230; (kontrollon sh\u00ebnimet) &#8230; nj\u00eb zombie pastrimi. Kjo vjen nga drejtori i loj\u00ebs, Koshi Nakanishi, i cili gjithashtu drejtoi hyrjen n\u00eb serin\u00eb e m\u00ebparshme Resident<\/p>\n","protected":false},"author":1,"featured_media":3118,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[33],"tags":[567,181,151,1227,803,206,2124,109,2123,184,83,1225,2127,804,802,2125,182,443,2126],"class_list":{"0":"post-3117","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-console-gaming","8":"tag-cdo","9":"tag-deri","10":"tag-dhe","11":"tag-emocionale","12":"tag-evil","13":"tag-game","14":"tag-hyrje","15":"tag-me","16":"tag-ndryshe","17":"tag-nga","18":"tag-nje","19":"tag-pervoje","20":"tag-portier","21":"tag-requiem","22":"tag-resident","23":"tag-serive","24":"tag-tani","25":"tag-tjeter","26":"tag-zombies"},"_links":{"self":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/3117","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/comments?post=3117"}],"version-history":[{"count":0,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/3117\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media\/3118"}],"wp:attachment":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media?parent=3117"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/categories?post=3117"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/tags?post=3117"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}