{"id":3322,"date":"2026-01-19T17:12:38","date_gmt":"2026-01-19T17:12:38","guid":{"rendered":"https:\/\/beteja.com\/index.php\/2026\/01\/19\/nuk-jane-vetem-fansat-qe-jane-te-lodhur-duke-pritur-per-the-elder-scrolls-6\/"},"modified":"2026-01-19T17:12:38","modified_gmt":"2026-01-19T17:12:38","slug":"nuk-jane-vetem-fansat-qe-jane-te-lodhur-duke-pritur-per-the-elder-scrolls-6","status":"publish","type":"post","link":"https:\/\/beteja.com\/index.php\/2026\/01\/19\/nuk-jane-vetem-fansat-qe-jane-te-lodhur-duke-pritur-per-the-elder-scrolls-6\/","title":{"rendered":"Nuk jan\u00eb vet\u00ebm fansat q\u00eb jan\u00eb t\u00eb lodhur duke pritur p\u00ebr The Elder Scrolls 6"},"content":{"rendered":"<p><\/p>\n<p>N\u00ebse ndonj\u00ebher\u00eb ndjeheni sikur keni pritur <em>m\u00ebnyr\u00eb<\/em> shum\u00eb e gjat\u00eb p\u00ebr The Elder Scrolls 6, vet\u00ebm dije se dhimbja jote ndoshta nuk \u00ebsht\u00eb asgj\u00eb n\u00eb krahasim me at\u00eb t\u00eb ish-loremaster Kurt Kuhlmann.<\/p>\n<p>Kuhlmann ka punuar n\u00eb zhvilluesin Bethesda p\u00ebr m\u00eb shum\u00eb se 20 vjet, duke u vler\u00ebsuar si bashk\u00eb-projektues kryesor n\u00eb Skyrim dhe projektues kryesor i sistemeve n\u00eb Starfield. Ai ishte nj\u00eb veteran aq i madh sa p\u00ebrfundoi duke marr\u00eb titullin &#8216;loremaster&#8217;.<\/p>\n<p>Ai u largua nga kompania n\u00eb vitin 2023 \u2013 dhe vet\u00ebm tani po tregon historin\u00eb e tij.<\/p>\n<p>N\u00eb nj\u00eb intervist\u00eb magjeps\u00ebse me PC Gamer, ai zbulon se dikur i ishte premtuar roli i projektuesit kryesor n\u00eb The Elder Scrolls 6 \u2013 dhe kjo u kthye kur Fallout 4 u publikua n\u00eb 2015.<\/p>\n<p>Me sa duket, plani fillestar i studios ishte t\u00eb fillonte me pasardh\u00ebsin e Skyrim sapo Fallout 4 t\u00eb dilte nga dera &#8211; por kjo padyshim q\u00eb nuk ndodhi.<\/p>\n<p>&#8220;Sigurisht, pas Fallout 4, ne nuk shkuam n\u00eb TES6, ne b\u00ebm\u00eb Fallout 76, dhe pastaj edhe at\u00ebher\u00eb, ne nuk b\u00ebm\u00eb TES6, ne b\u00ebm\u00eb Starfield, i cili u b\u00eb ky projekt jasht\u00ebzakonisht i gjat\u00eb n\u00eb krahasim me t\u00eb tjer\u00ebt,&#8221; kujton Kuhlmann.<\/p>\n<p>&#8220;Pra, nga k\u00ebndv\u00ebshtrimi im, un\u00eb (kisha) pritur p\u00ebr 11 vjet q\u00eb t\u00eb isha drejtuesi n\u00eb TES6.&#8221;<\/p>\n<p>P\u00ebrs\u00ebri, kan\u00eb kaluar m\u00eb shum\u00eb se shtat\u00eb vjet q\u00eb kur The Elder Scrolls 6 u shpall zyrtarisht n\u00eb E3 2018, por Kuhlmann ishte duke punuar n\u00eb projekt p\u00ebr m\u00eb shum\u00eb se nj\u00eb dekad\u00eb. Brutal.<\/p>\n<p>Ai vazhdon t\u00eb pretendoj\u00eb se n\u00eb nj\u00eb moment, gj\u00ebrat ndryshuan dhe roli i stilistit kryesor q\u00eb iu ofrua gjat\u00eb gjith\u00eb atyre viteve m\u00eb par\u00eb u anulua.<\/p>\n<p>Kuhlmann pati biseda &#8220;t\u00eb v\u00ebshtira&#8221; me shefin e Bethesda, Todd Howard, dhe nd\u00ebrsa t\u00eb m\u00ebdhenjt\u00eb ende donin q\u00eb Kuhlmann t\u00eb kishte &#8220;nj\u00eb rol t\u00eb r\u00ebnd\u00ebsish\u00ebm n\u00eb projekt&#8221;, ai thjesht nuk p\u00ebrputhej me pritjet e tij, dhe k\u00ebshtu ai p\u00ebrfundimisht u largua nga kompania.<\/p>\n<p>Kuhlmann thot\u00eb se vizioni i tij p\u00ebr historin\u00eb e The Elder Scrolls 6 ishte &#8220;si <em>Perandoria kund\u00ebrp\u00ebrgjigjet<\/em>Supozohet se do t\u00eb shfaqte Thalmorin \u2013 nj\u00eb k\u00ebrc\u00ebnim ky\u00e7 n\u00eb Skyrim \u2013 si antagonist\u00ebt kryesor\u00eb, pasi kishin dal\u00eb fitimtar\u00eb n\u00eb fushatat e tyre t\u00eb m\u00ebparshme pushtuese.<\/p>\n<p>Askush nuk e di v\u00ebrtet se kur do t\u00eb arrijm\u00eb t\u00eb shohim The Elder Scrolls 6. M\u00eb e fundit \u00ebsht\u00eb se shumica e Bethesda-s po punon p\u00ebr t\u00eb dhe zhvillimi supozohet se po p\u00ebrparon mir\u00eb.<\/p>\n<p>Sa m\u00eb gjat\u00eb jeni gati t\u00eb prisni? Cilat jan\u00eb shpresat dhe \u00ebndrrat tuaja p\u00ebr loj\u00ebn? Konsideroni cryosleep n\u00eb seksionin e komenteve m\u00eb posht\u00eb.<\/p>\n<p class=\"text source\">(burimi pcgamer.com)<\/p>\n<p>\tLoj\u00ebra t\u00eb ngjashme Shihni gjithashtu<\/p>\n<p class=\"avatar\">\n<p>Robert (ose Rob n\u00ebse jeni dembel) \u00ebsht\u00eb nj\u00eb ndihm\u00ebs redaktues i Push Square dhe ka qen\u00eb adhurues i PlayStation q\u00eb nga vitet &#8217;90, kur Tekken 2 e prezantoi at\u00eb n\u00eb bot\u00ebn e jasht\u00ebzakonshme t\u00eb loj\u00ebrave video. Ai ende i merr seriozisht loj\u00ebrat e tij luftarake, por RPG-t\u00eb jan\u00eb pasioni i tij i v\u00ebrtet\u00eb. The Witcher, Persona, Dragon Quest, Mass Effect, Final Fantasy, Trails, Tales &#8211; ai i ka luajtur t\u00eb gjitha. Pak shum\u00eb, mund t\u00eb thon\u00eb disa.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>N\u00ebse ndonj\u00ebher\u00eb ndjeheni sikur keni pritur m\u00ebnyr\u00eb shum\u00eb e gjat\u00eb p\u00ebr The Elder Scrolls 6, vet\u00ebm dije se dhimbja jote ndoshta nuk \u00ebsht\u00eb asgj\u00eb n\u00eb krahasim me at\u00eb t\u00eb ish-loremaster Kurt Kuhlmann. Kuhlmann ka punuar n\u00eb zhvilluesin Bethesda p\u00ebr m\u00eb shum\u00eb se 20 vjet, duke u vler\u00ebsuar si bashk\u00eb-projektues kryesor n\u00eb Skyrim dhe projektues kryesor<\/p>\n","protected":false},"author":1,"featured_media":3323,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[33],"tags":[177,276,169,92,2449,279,70,1829,194,277,71,634],"class_list":{"0":"post-3322","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-console-gaming","8":"tag-duke","9":"tag-elder","10":"tag-fansat","11":"tag-jane","12":"tag-lodhur","13":"tag-nuk","14":"tag-per","15":"tag-pritur","16":"tag-qe","17":"tag-scrolls","18":"tag-te","19":"tag-vetem"},"_links":{"self":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/3322","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/comments?post=3322"}],"version-history":[{"count":0,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/3322\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media\/3323"}],"wp:attachment":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media?parent=3322"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/categories?post=3322"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/tags?post=3322"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}