{"id":3794,"date":"2026-01-21T19:49:10","date_gmt":"2026-01-21T19:49:10","guid":{"rendered":"https:\/\/beteja.com\/index.php\/2026\/01\/21\/fortnite-maker-epic-games-i-rikthehet-regjisorit-te-pirates-of-the-caribbean-i-cili-fajesoi-unreal-engine-per-cgi-ne-e-keqe-ne-filmat-moderne\/"},"modified":"2026-01-21T19:49:10","modified_gmt":"2026-01-21T19:49:10","slug":"fortnite-maker-epic-games-i-rikthehet-regjisorit-te-pirates-of-the-caribbean-i-cili-fajesoi-unreal-engine-per-cgi-ne-e-keqe-ne-filmat-moderne","status":"publish","type":"post","link":"https:\/\/beteja.com\/index.php\/2026\/01\/21\/fortnite-maker-epic-games-i-rikthehet-regjisorit-te-pirates-of-the-caribbean-i-cili-fajesoi-unreal-engine-per-cgi-ne-e-keqe-ne-filmat-moderne\/","title":{"rendered":"Fortnite Maker Epic Games i rikthehet regjisorit t\u00eb Pirates of the Caribbean i cili faj\u00ebsoi Unreal Engine p\u00ebr CGI-n\u00eb e keqe n\u00eb filmat modern\u00eb"},"content":{"rendered":"<p><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Prodhuesi i Fortnite Epic Games ka reaguar ndaj nj\u00eb pretendimi t\u00eb regjisorit t\u00eb Pirates of the Caribbean Gore Verbinski se grupi i mjeteve t\u00eb kompanis\u00eb Unreal Engine duhet t\u00eb faj\u00ebsohet p\u00ebr pamjen e keqe t\u00eb filmit modern CGI \u2013 p\u00ebrmes nj\u00eb p\u00ebrgjigjeje nga mbik\u00ebqyr\u00ebsi i saj VFX i cili n\u00eb fakt ka punuar n\u00eb tre filmat e par\u00eb t\u00eb Pirates.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">N\u00eb nj\u00eb intervist\u00eb me ButWhyTho.net, Verbinski u pyet pse besonte se efektet vizuale n\u00eb filma kishin ndryshuar p\u00ebr m\u00eb t\u00eb varf\u00ebrit gjat\u00eb 15 viteve t\u00eb fundit \u2013 q\u00eb kur ai drejtoi tre filmat e par\u00eb t\u00eb Pirat\u00ebve t\u00eb Karaibeve, t\u00eb cil\u00ebt dallohen p\u00ebr p\u00ebrfshirjen e personazhit t\u00eb mir\u00ebnjohur CGI Davy Jones.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Duke iu p\u00ebrgjigjur pyetjes, Verbinski e faj\u00ebsoi drejtp\u00ebrdrejt Unreal Engine, paket\u00ebn e mjeteve pothuajse t\u00eb kudondodhura t\u00eb p\u00ebrdorura nga zhvilluesit e loj\u00ebrave n\u00eb t\u00eb gjith\u00eb globin q\u00eb gjithashtu tani ka nj\u00eb prani n\u00eb rritje n\u00eb prodhimin e filmit \u2013 ve\u00e7an\u00ebrisht n\u00eb vizualizimin n\u00eb set.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Un\u00eb mendoj se p\u00ebrgjigja m\u00eb e thjesht\u00eb \u00ebsht\u00eb se ju keni par\u00eb motorin e loj\u00ebrave Unreal t\u00eb hyj\u00eb n\u00eb peizazhin e efekteve vizuale,&#8221; filloi Verbinski. &#8220;Pra, dikur ishte nj\u00eb ndarje, me Unreal Engine q\u00eb ishte shum\u00eb i mir\u00eb n\u00eb videoloj\u00ebrat, por m\u00eb pas njer\u00ebzit filluan t\u00eb mendojn\u00eb se ndoshta filmat mund t\u00eb p\u00ebrdorin gjithashtu Unreal p\u00ebr efekte vizuale t\u00eb p\u00ebrfunduara. K\u00ebshtu q\u00eb ju keni k\u00ebt\u00eb lloj estetike t\u00eb loj\u00ebrave q\u00eb hyn n\u00eb bot\u00ebn e kinemas\u00eb.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Verbinski vazhdoi t\u00eb diskutoj\u00eb p\u00ebrdorimin n\u00eb r\u00ebnie t\u00eb miniaturave fizike n\u00eb vend t\u00eb CGI &#8211; di\u00e7ka q\u00eb ka vazhduar p\u00ebr nj\u00eb koh\u00eb, shum\u00eb p\u00ebrpara se Unreal Engine t\u00eb lidhej m\u00eb shum\u00eb me prodhimin e filmit &#8211; p\u00ebrpara se t\u00eb kritikonte m\u00eb tej Unreal Engine p\u00ebr paraqitjen e burimeve t\u00eb drit\u00ebs, p\u00ebr t\u00eb cilat ai pretendonte se krijonte nj\u00eb efekt &#8220;lugine t\u00eb \u00e7uditshme&#8221;. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Un\u00eb thjesht nuk mendoj se e merr drit\u00ebn n\u00eb t\u00eb nj\u00ebjt\u00ebn m\u00ebnyr\u00eb,&#8221; tha ai. &#8220;Un\u00eb nuk mendoj se n\u00eb thelb reagon ndaj sip\u00ebrfaqes n\u00ebntok\u00ebsore, shp\u00ebrndarjes dhe m\u00ebnyr\u00ebs sesi drita godet l\u00ebkur\u00ebn dhe reflekton n\u00eb t\u00eb nj\u00ebjt\u00ebn m\u00ebnyr\u00eb. K\u00ebshtu q\u00eb ju e merrni k\u00ebt\u00eb lugin\u00eb t\u00eb \u00e7uditshme kur vini te animacioni i krijesave, shum\u00eb nd\u00ebrmjet\u00ebsime b\u00ebhen p\u00ebr shpejt\u00ebsi n\u00eb vend q\u00eb t\u00eb b\u00ebhen me dor\u00eb.&#8221;<\/p>\n<p><span data-cy=\"slideshow-view-trigger\"><\/p>\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Filmat e Pirat\u00ebve t\u00eb Karaibeve n\u00eb rregull<\/h3>\n<p><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/RightChevron.272be43c.svg) no-repeat center center \/ contain;background:currentColor\"\/><\/span><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">IGN kontaktoi Epic Games p\u00ebr komentet e Verbinskit dhe mori nj\u00eb deklarat\u00eb nga mbik\u00ebqyr\u00ebsi i VFX i kompanis\u00eb Pat Tubach si p\u00ebrgjigje. Tubach iu bashkua Epic Games n\u00eb vitin 2022 pas nj\u00eb karriere t\u00eb gjat\u00eb n\u00eb ILM, duke punuar n\u00eb gjith\u00e7ka nga THX 1138 klasik i George Lucas i vitit 1971, si dhe Armageddon, The Perfect Storm, Jurassic Park 3 dhe Mummy e 1999.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Tubach ka nj\u00eb njohuri t\u00eb fort\u00eb edhe p\u00ebr filmat modern\u00eb, pasi ka punuar n\u00eb filmat e Star Wars dhe Marvel, duke p\u00ebrfshir\u00eb The Force Awakens dhe Avengers e par\u00eb, filma t\u00eb shumt\u00eb t\u00eb Harry Potter, WALL-E t\u00eb dashur t\u00eb Pixar dhe&#8230; trilogjin\u00eb origjinale t\u00eb Pirates of the Caribbean t\u00eb Gore Verbinskit.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;\u00cbsht\u00eb e pasakt\u00eb q\u00eb dikush n\u00eb industri t\u00eb pretendoj\u00eb se nj\u00eb mjet \u00ebsht\u00eb fajtor p\u00ebr disa \u00e7\u00ebshtje t\u00eb perceptuara gabimisht me gjendjen e VFX dhe CGI,&#8221; tha Tubach p\u00ebr IGN. \u201c\u00cbsht\u00eb e v\u00ebrtet\u00eb se ka shum\u00eb m\u00eb tep\u00ebr njer\u00ebz q\u00eb b\u00ebjn\u00eb grafika kompjuterike se kurr\u00eb m\u00eb par\u00eb, dhe me at\u00eb shkall\u00eb vjen nj\u00eb s\u00ebr\u00eb suksesesh dhe d\u00ebshtimesh \u2013 por estetika dhe zanati vijn\u00eb nga artist\u00ebt, jo nga softueri.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Unreal Engine p\u00ebrdoret kryesisht p\u00ebr para-vizualizim, prodhim virtual dhe n\u00eb disa raste piksel\u00eb p\u00ebrfundimtar\u00eb. Mund t\u00eb garantoj se artist\u00ebt q\u00eb punojn\u00eb n\u00eb filma t\u00eb m\u00ebdhenj VFX si Pirates of the Caribbean 10-15 vjet m\u00eb par\u00eb, mund t\u00eb \u00ebnd\u00ebrronin vet\u00ebm t\u00eb kishin nj\u00eb mjet aq t\u00eb fuqish\u00ebm sa Unreal Engine n\u00eb tavolinat e tyre p\u00ebr t&#8217;i ndihmuar ata t\u00eb kryenin pun\u00ebn &#8211; dhe un\u00eb duhet ta dija!&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Tubach punoi si kompozitor dixhital n\u00eb filmin fillestar t\u00eb Pirat\u00ebve t\u00eb Karaibeve, Mallkimi i Perl\u00ebs s\u00eb Zez\u00eb, si artist dixhital n\u00eb vazhdimin &#8220;Kjoksja e t\u00eb vdekurit&#8221; dhe si mb\u00ebshtetje produksioni n\u00eb trilogjin\u00eb m\u00eb af\u00ebr &#8220;At World&#8217;s Fund&#8221;. Pra, ai do ta dinte.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Tom Phillips \u00ebsht\u00eb Redaktori i Lajmeve t\u00eb IGN. Mund ta kontaktoni Tomin n\u00eb tom_philips@ign.com ose ta gjeni n\u00eb Bluesky <\/em>@tomphillipseg.bsky.social<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Prodhuesi i Fortnite Epic Games ka reaguar ndaj nj\u00eb pretendimi t\u00eb regjisorit t\u00eb Pirates of the Caribbean Gore Verbinski se grupi i mjeteve t\u00eb kompanis\u00eb Unreal Engine duhet t\u00eb faj\u00ebsohet p\u00ebr pamjen e keqe t\u00eb filmit modern CGI \u2013 p\u00ebrmes nj\u00eb p\u00ebrgjigjeje nga mbik\u00ebqyr\u00ebsi i saj VFX i cili n\u00eb fakt ka punuar n\u00eb tre<\/p>\n","protected":false},"author":1,"featured_media":3795,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[33],"tags":[3176,3178,1794,414,79,3177,2442,1610,77,3179,3172,3180,175,70,3175,3174,3173,71,413],"class_list":{"0":"post-3794","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-console-gaming","8":"tag-caribbean","9":"tag-cgine","10":"tag-cili","11":"tag-engine","12":"tag-epic","13":"tag-fajesoi","14":"tag-filmat","15":"tag-fortnite","16":"tag-games","17":"tag-keqe","18":"tag-maker","19":"tag-moderne","20":"tag-ne","21":"tag-per","22":"tag-pirates","23":"tag-regjisorit","24":"tag-rikthehet","25":"tag-te","26":"tag-unreal"},"_links":{"self":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/3794","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/comments?post=3794"}],"version-history":[{"count":0,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/3794\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media\/3795"}],"wp:attachment":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media?parent=3794"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/categories?post=3794"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/tags?post=3794"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}