{"id":3804,"date":"2026-01-21T20:55:17","date_gmt":"2026-01-21T20:55:17","guid":{"rendered":"https:\/\/beteja.com\/index.php\/2026\/01\/21\/ubisoft-anulon-6-projekte-duke-perfshire-xhirimin-e-prince-of-persia-sands-of-time-mbyll-2-studio-dhe-konfirmon-pushime-te-metejshme-nga-puna-ne-ristrukturimin-e-madh-te-kompanise\/"},"modified":"2026-01-21T20:55:17","modified_gmt":"2026-01-21T20:55:17","slug":"ubisoft-anulon-6-projekte-duke-perfshire-xhirimin-e-prince-of-persia-sands-of-time-mbyll-2-studio-dhe-konfirmon-pushime-te-metejshme-nga-puna-ne-ristrukturimin-e-madh-te-kompanise","status":"publish","type":"post","link":"https:\/\/beteja.com\/index.php\/2026\/01\/21\/ubisoft-anulon-6-projekte-duke-perfshire-xhirimin-e-prince-of-persia-sands-of-time-mbyll-2-studio-dhe-konfirmon-pushime-te-metejshme-nga-puna-ne-ristrukturimin-e-madh-te-kompanise\/","title":{"rendered":"Ubisoft anulon 6 projekte duke p\u00ebrfshir\u00eb xhirimin e Prince of Persia: Sands of Time, mbyll 2 studio dhe konfirmon pushime t\u00eb m\u00ebtejshme nga puna n\u00eb ristrukturimin e madh t\u00eb kompanis\u00eb"},"content":{"rendered":"<p><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Ubisoft ka njoftuar nj\u00eb ristrukturim gjith\u00ebp\u00ebrfshir\u00ebs t\u00eb kompanis\u00eb q\u00eb do t\u00eb rezultoj\u00eb n\u00eb anulimin e gjasht\u00eb loj\u00ebrave duke p\u00ebrfshir\u00eb rib\u00ebrjen e saj t\u00eb Prince of Persia: Sands of Time dhe nj\u00eb vones\u00eb p\u00ebr shtat\u00eb tituj t\u00eb tjer\u00eb. Dy studiot e Ubisoft do t\u00eb mbyllen plot\u00ebsisht si rezultat i ndryshimeve, nd\u00ebrsa t\u00eb tjerat jan\u00eb subjekt i pushimeve t\u00eb m\u00ebtejshme.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Nga gjysm\u00eb duzine loj\u00ebrash q\u00eb jan\u00eb anuluar plot\u00ebsisht, Ubisoft po em\u00ebrton publikisht vet\u00ebm nj\u00eb sot \u2013 rib\u00ebrjen e tij t\u00eb shum\u00ebpritur t\u00eb Sands of Time q\u00eb ishte rindezur tashm\u00eb nj\u00eb her\u00eb. Tre nga loj\u00ebrat e anuluara ishin IP t\u00eb reja, nd\u00ebrsa nj\u00eb loj\u00eb celulare. Fokusi kryesor i Ubisoft n\u00eb t\u00eb ardhmen, kompania ka th\u00ebn\u00eb, do t\u00eb jet\u00eb n\u00eb loj\u00ebrat e bot\u00ebs s\u00eb hapur dhe sh\u00ebrbimet live.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Asnj\u00eb detaj specifik nuk \u00ebsht\u00eb dh\u00ebn\u00eb as p\u00ebr shtat\u00eb titujt q\u00eb Ubisoft ka vonuar, edhe pse ky num\u00ebr p\u00ebrfshin loj\u00ebn e paparalajm\u00ebruar q\u00eb nj\u00eb her\u00eb e vendosur p\u00ebr t&#8217;u lan\u00e7uar p\u00ebrpara 31 marsit, e cila pritet gjer\u00ebsisht t\u00eb jet\u00eb rinovimi i Assassin&#8217;s Creed: Black Flag i kompanis\u00eb. Kjo tani do t\u00eb nis\u00eb n\u00eb vitin e ardhsh\u00ebm financiar &#8211; pra para 31 marsit 2027.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Ubisoft Stockholm do t\u00eb mbyllet plot\u00ebsisht si rezultat i ndryshimeve, pasi ka bashk\u00ebpunuar m\u00eb par\u00eb n\u00eb Avatar: Frontiers of Pandora, s\u00eb bashku me studion celulare Ubisoft Halifax (lajmet p\u00ebr t\u00eb cilat u publikuan s\u00eb pari jav\u00ebn e kaluar). &#8220;Ristrukturimet&#8221; jan\u00eb b\u00ebr\u00eb gjithashtu n\u00eb zyrat e Ubisoft n\u00eb Abu Dhabi, n\u00eb studion e Trials RedLynx dhe n\u00eb Massive, sht\u00ebpia e The Division. P\u00ebr m\u00eb tep\u00ebr, t\u00eb gjitha ekipeve do t&#8217;u k\u00ebrkohet t\u00eb kthehen n\u00eb zyr\u00eb duke punuar pes\u00eb dit\u00eb n\u00eb jav\u00eb, megjith\u00ebse me nj\u00eb pages\u00eb vjetore t\u00eb dit\u00ebve t\u00eb pun\u00ebs n\u00eb distanc\u00eb.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cNe kaluam nj\u00eb rishikim t\u00eb plot\u00eb t\u00eb projekteve gjat\u00eb dhjetorit (dhe) janarit, duke pasur parasysh evolucionin aktual t\u00eb tregut \u2013 i cili \u00ebsht\u00eb vazhdimisht m\u00eb selektiv\u201d, tha p\u00ebr IGN sot shefi financiar i Ubisoft, Frederick Duguet. &#8220;Ju keni par\u00eb tremujorin e fundit duke treguar nj\u00eb nivel konkurrence t\u00eb papar\u00eb m\u00eb par\u00eb. Konkurrenca dhe p\u00ebrzgjedhja jan\u00eb k\u00ebtu p\u00ebr t\u00eb q\u00ebndruar.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Kur jeni n\u00eb vendin e par\u00eb, numri dy, me cil\u00ebsi t\u00eb shk\u00eblqyer t\u00eb p\u00ebrmbajtjes n\u00eb nj\u00eb segment t\u00eb caktuar, at\u00ebher\u00eb mund t\u00eb keni nj\u00eb shp\u00ebrblim shum\u00eb t\u00eb fort\u00eb p\u00ebr sa i p\u00ebrket pritjes s\u00eb lojtar\u00ebve dhe performanc\u00ebs financiare. Kjo \u00ebsht\u00eb ajo q\u00eb e informoi v\u00ebrtet rishikimin ton\u00eb t\u00eb tubacionit. Ne zgjodh\u00ebm se cil\u00ebt do t\u00eb ishin projektet m\u00eb t\u00eb mira p\u00ebr t&#8217;i vendosur Sht\u00ebpit\u00eb Kreative n\u00eb pozicionin m\u00eb t\u00eb mir\u00eb p\u00ebr t\u00eb pasur sukses n\u00eb at\u00eb treg.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">N\u00eb shenj\u00eb se sa ndikim t\u00eb madh pret q\u00eb Ubisoft t\u00eb ket\u00eb ky ristrukturim, si dhe sa keq mendon se \u00ebsht\u00eb i nevojsh\u00ebm, kompania ka hequr udh\u00ebzimin e saj t\u00eb m\u00ebparsh\u00ebm p\u00ebr vitin e plot\u00eb financiar dhe tani pret rezervime neto prej rreth 1.5 miliard\u00eb euro (1.75 miliard\u00eb dollar\u00eb), duke r\u00ebn\u00eb me 330 milion\u00eb euro (386 milion\u00eb dollar\u00eb).<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">N\u00ebp\u00ebrmjet nj\u00eb deklarate t\u00eb ndar\u00eb me IGN, Ubisoft tha se ky reduktim i madh pasqyronte ndryshimet n\u00eb linj\u00ebn e ardhshme t\u00eb l\u00ebshimit t\u00eb kompanis\u00eb pas zbatimit t\u00eb udh\u00ebrr\u00ebfyesit t\u00eb p\u00ebrdit\u00ebsuar t\u00eb zhvillimit dhe vendimit p\u00ebr t\u00eb &#8220;shtyr\u00eb negacionet p\u00ebr partneritete t\u00eb caktuara&#8221; n\u00eb kontekstin e modelit t\u00eb saj t\u00eb ri operativ.<\/p>\n<p>&#8220;Konkurrenca \u00ebsht\u00eb k\u00ebtu p\u00ebr t\u00eb q\u00ebndruar&#8230;&#8221;<span class=\"stack jsx-2959124702 jsx-326843967\"><span>&#8220;<\/span><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">N\u00eb t\u00eb v\u00ebrtet\u00eb, ndryshimi vjen pasi Ubisoft m\u00eb n\u00eb fund parashtron se si zhvillimi i tij global mund t\u00eb ndahet n\u00eb pes\u00eb &#8220;Sht\u00ebpi Krijuese&#8221; q\u00eb do t\u00eb funksionojn\u00eb si nj\u00ebsi t\u00eb pavarura biznesi \u2013 e para prej t\u00eb cilave u detajua vitin e kaluar. Studios Vantage e krijuar m\u00eb par\u00eb tani p\u00ebrfshin zhvillimin e tre markave m\u00eb t\u00eb m\u00ebdha t\u00eb Ubisoft (Assassin&#8217;s Creed, Far Cry dhe Rainbow Six) dhe s\u00eb shpejti divizionet e mbetura do t\u00eb marrin grupe tematike q\u00eb mbulojn\u00eb ekskluzivitetet e mbetura t\u00eb kompanis\u00eb.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Creative House 2 do t&#8217;u kushtohet gjuajt\u00ebsve dhe do t\u00eb kujdeset p\u00ebr The Division, Ghost Recon dhe Splinter Cell. Creative House 3 do t\u00eb fokusohet n\u00eb p\u00ebrvojat e drejtp\u00ebrdrejta, duke p\u00ebrfshir\u00eb For Honor, The Crew, Riders Republic, Brawlhalla dhe Skull &#038; Bones.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Creative House 4 do t\u00eb shfaq\u00eb seri t\u00eb orientuara nga narrativa dhe t\u00eb orientuara nga fantazia, duke p\u00ebrfshir\u00eb Anno, Might &#038; Magic, Rayman, Prince of Persia dhe Beyond Good &#038; Evil (po, n\u00eb dukje Beyond Good &#038; Evil 2 ende jeton). M\u00eb n\u00eb fund, Creative House 5 do t\u00eb p\u00ebrqendrohet n\u00eb loj\u00ebrat familjare dhe t\u00eb rast\u00ebsishme, duke p\u00ebrfshir\u00eb Just Dance, Uno, Hasbro, Idle Miner Tycoon, Ketchapp, Hungry Shark dhe Invincible: Guarding the Globe.<\/p>\n<p><span data-cy=\"playlist-view-trigger\"><span class=\"stack jsx-3647836811 jsx-1304765713\"><\/p>\n<h3 data-cy=\"title3\" class=\"title3 jsx-12333944 jsx-2321054750\">Prince of Persia: The Complete Playlist<\/h3>\n<p>K\u00ebtu \u00ebsht\u00eb e gjith\u00eb gameografia e Prince of Persia, nga origjinali i Mechner\/Broderbund deri te vazhdimet e shumta t\u00eb Ubisoft. Identifikohu p\u00ebr t\u00eb sh\u00ebnuar statusin e loj\u00ebs dhe p\u00ebrfundimit.<\/p>\n<p><span class=\"stack jsx-3647836811 jsx-2980091846\">Shih t\u00eb gjitha<span class=\"ign-icon icon-ellipsis jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"icon-ellipsis\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Ellipsis.74f74f21.svg) no-repeat center center \/ contain;background:currentColor\"\/><\/span><\/span><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Tom Phillips \u00ebsht\u00eb Redaktori i Lajmeve t\u00eb IGN. Mund ta kontaktoni Tomin n\u00eb tom_philips@ign.com ose ta gjeni n\u00eb Bluesky <\/em>@tomphillipseg.bsky.social<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ubisoft ka njoftuar nj\u00eb ristrukturim gjith\u00ebp\u00ebrfshir\u00ebs t\u00eb kompanis\u00eb q\u00eb do t\u00eb rezultoj\u00eb n\u00eb anulimin e gjasht\u00eb loj\u00ebrave duke p\u00ebrfshir\u00eb rib\u00ebrjen e saj t\u00eb Prince of Persia: Sands of Time dhe nj\u00eb vones\u00eb p\u00ebr shtat\u00eb tituj t\u00eb tjer\u00eb. Dy studiot e Ubisoft do t\u00eb mbyllen plot\u00ebsisht si rezultat i ndryshimeve, nd\u00ebrsa t\u00eb tjerat jan\u00eb subjekt i<\/p>\n","protected":false},"author":1,"featured_media":3805,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[33],"tags":[3134,151,177,2873,192,110,1207,3193,175,184,1403,3155,3154,3192,284,1785,3135,1535,1212,71,1260,720,3183],"class_list":{"0":"post-3804","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-console-gaming","8":"tag-anulon","9":"tag-dhe","10":"tag-duke","11":"tag-kompanise","12":"tag-konfirmon","13":"tag-madh","14":"tag-mbyll","15":"tag-metejshme","16":"tag-ne","17":"tag-nga","18":"tag-perfshire","19":"tag-persia","20":"tag-prince","21":"tag-projekte","22":"tag-puna","23":"tag-pushime","24":"tag-ristrukturimin","25":"tag-sands","26":"tag-studio","27":"tag-te","28":"tag-time","29":"tag-ubisoft","30":"tag-xhirimin"},"_links":{"self":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/3804","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/comments?post=3804"}],"version-history":[{"count":0,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/3804\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media\/3805"}],"wp:attachment":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media?parent=3804"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/categories?post=3804"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/tags?post=3804"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}