{"id":3840,"date":"2026-01-22T06:03:20","date_gmt":"2026-01-22T06:03:20","guid":{"rendered":"https:\/\/beteja.com\/index.php\/2026\/01\/22\/riberja-e-trazuar-e-ubisoft-prince-of-persia-sands-of-time-ka-vdekur-pasi-botuesi-vret-shume-projekte-mbyll-studiot-dhe-urdheron-stafin-te-kthehet-ne-zyre\/"},"modified":"2026-01-22T06:03:20","modified_gmt":"2026-01-22T06:03:20","slug":"riberja-e-trazuar-e-ubisoft-prince-of-persia-sands-of-time-ka-vdekur-pasi-botuesi-vret-shume-projekte-mbyll-studiot-dhe-urdheron-stafin-te-kthehet-ne-zyre","status":"publish","type":"post","link":"https:\/\/beteja.com\/index.php\/2026\/01\/22\/riberja-e-trazuar-e-ubisoft-prince-of-persia-sands-of-time-ka-vdekur-pasi-botuesi-vret-shume-projekte-mbyll-studiot-dhe-urdheron-stafin-te-kthehet-ne-zyre\/","title":{"rendered":"Rib\u00ebrja e trazuar e Ubisoft Prince of Persia: Sands of Time ka vdekur pasi botuesi vret shum\u00eb projekte, mbyll studiot dhe urdh\u00ebron stafin t\u00eb kthehet n\u00eb zyr\u00eb"},"content":{"rendered":"<p><\/p>\n<p>Ubisoft ka mbyllur dy studio dhe ka anuluar gjasht\u00eb projekte &#8211; duke p\u00ebrfshir\u00eb rib\u00ebrjen e tij t\u00eb vonuar shum\u00eb t\u00eb Prince of Persia: The Sands of Time &#8211; si pjes\u00eb e nj\u00eb p\u00ebrpjekjeje t\u00eb madhe ristrukturimi q\u00eb do t\u00eb ket\u00eb gjithashtu vonesa p\u00ebr shtat\u00eb loj\u00ebra.\n<\/p>\n<p>L\u00ebvizjet jan\u00eb pjes\u00eb e asaj q\u00eb Ubisoft e quan nj\u00eb &#8220;rivendosje e madhe organizative, operacionale dhe e portofolit&#8221; pasi duket se i p\u00ebrgjigjet nj\u00eb &#8220;tregu AAA vazhdimisht m\u00eb selektiv dhe nj\u00eb peizazhi gjithnj\u00eb e m\u00eb konkurrues t\u00eb gjuajt\u00ebsve&#8221;. Ristrukturimi do t\u00eb b\u00ebj\u00eb q\u00eb botuesi t\u00eb ndaj\u00eb p\u00ebrpjekjet e tij n\u00eb pes\u00eb &#8220;sht\u00ebpi krijuese&#8221;, respektivisht t\u00eb fokusuar n\u00eb &#8220;shkall\u00ebzimin dhe zgjerimin&#8221; e pronave t\u00eb tij m\u00eb t\u00eb m\u00ebdha (p\u00ebrfshir\u00eb Assassin&#8217;s Creed, Far Cry dhe Rainbow Six); mbi p\u00ebrvojat konkurruese dhe bashk\u00ebpunuese t\u00eb gjuajtjes (The Division, Ghost Recon, Splinter Cell); n\u00eb p\u00ebrvojat e drejtp\u00ebrdrejta (For Honor, The Crew, Riders Republic, Brawlhalla, Skull &#038; Bones); mbi bot\u00ebt zhyt\u00ebse t\u00eb fantazis\u00eb dhe universet e drejtuar nga narrativa (Anno, Might &#038; Magic, Rayman, Prince of Persia, Beyond Good &#038; Evil) dhe n\u00eb loj\u00ebra t\u00eb rast\u00ebsishme dhe familjare.\n<\/p>\n<p>Ndikimi i par\u00eb i madh i k\u00ebtij ndryshimi t\u00eb r\u00ebnd\u00ebsish\u00ebm organizativ \u00ebsht\u00eb mbyllja e studios celulare t\u00eb Ubisoft Halifax dhe studios s\u00eb Stokholmit, me &#8220;ristrukturim&#8221; t\u00eb konfirmuar gjithashtu p\u00ebr ekipet e botuesit Abu Dhabi, RedLynx dhe Massive. \u00cbsht\u00eb e paqart\u00eb se sa punonj\u00ebs do t\u00eb humbasin pun\u00ebn e tyre si rezultat i k\u00ebtyre ndryshimeve, por IGN raporton se masa po shoq\u00ebrohet gjithashtu me nj\u00eb mandat p\u00ebr t\u00eb gjith\u00eb stafin e mbetur q\u00eb t\u00eb kthehen n\u00eb pun\u00ebn n\u00eb zyr\u00eb pes\u00eb dit\u00eb n\u00eb jav\u00eb, megjith\u00ebse me nj\u00eb pages\u00eb vjetore t\u00eb dit\u00ebve t\u00eb pun\u00ebs n\u00eb distanc\u00eb.\n<\/p>\n<p>N\u00eb mes t\u00eb k\u00ebtij ndryshimi t\u00eb madh, Ubisoft ka konfirmuar anulimin e gjasht\u00eb loj\u00ebrave n\u00eb zhvillim q\u00eb thot\u00eb se &#8220;nuk plot\u00ebsojn\u00eb kriteret e reja t\u00eb cil\u00ebsis\u00eb s\u00eb p\u00ebrmir\u00ebsuar (dhe) m\u00eb selektive t\u00eb prioritizimit t\u00eb portofolit&#8221;. Kat\u00ebr nga k\u00ebta tituj nuk jan\u00eb shpallur kurr\u00eb (tre jan\u00eb IP t\u00eb reja dhe nj\u00eb loj\u00eb celulare), dhe i vetmi titull i anuluar q\u00eb ka em\u00ebrtuar n\u00eb m\u00ebnyr\u00eb eksplicite \u00ebsht\u00eb xhirimi i tij i luftuar Prince of Persia: The Sands of Time, i cili u zbulua n\u00eb vitin 2020 dhe q\u00eb ka p\u00ebsuar vonesa t\u00eb shumta n\u00eb vitet q\u00eb nga ajo koh\u00eb. Kur d\u00ebgjuam p\u00ebr her\u00eb t\u00eb fundit p\u00ebr rib\u00ebrjen, Ubisoft e kishte ngushtuar dritaren e l\u00ebshimit n\u00eb mes 1 janarit dhe 31 marsit 2026. Si i till\u00eb, anulimi i tij \u00ebsht\u00eb i papritur.\n<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"\/><\/p>\n<p>Krahas k\u00ebtyre anulimeve, Ubisoft po vonon shtat\u00eb loj\u00ebra t\u00eb paspecifikuara &#8220;p\u00ebr t\u00eb siguruar q\u00eb standardet e p\u00ebrmir\u00ebsuara t\u00eb cil\u00ebsis\u00eb jan\u00eb p\u00ebrmbushur plot\u00ebsisht&#8221; dhe p\u00ebr t\u00eb &#8220;maksimizuar krijimin e vler\u00ebs afatgjat\u00eb&#8221;. Ve\u00e7an\u00ebrisht, kjo p\u00ebrfshin loj\u00ebn e paparalajm\u00ebruar q\u00eb besohet gjer\u00ebsisht t\u00eb jet\u00eb xhirimi i shum\u00ebp\u00ebrfolur i Assassin&#8217;s Creed Black Flag &#8211; i cili tani do t\u00eb nis\u00eb n\u00eb vitin e ardhsh\u00ebm financiar t\u00eb Ubisoft, duke filluar nga prilli 2026, n\u00eb vend t\u00eb atij aktual p\u00ebr t\u00eb cilin ishte njoftuar m\u00eb par\u00eb. E gjith\u00eb kjo ka b\u00ebr\u00eb q\u00eb Ubisoft t\u00eb rishikoj\u00eb udh\u00ebzimet e saj p\u00ebr t\u00eb gjith\u00eb vitin financiar, duke th\u00ebn\u00eb se tani pret rezervime neto prej rreth 1.5 miliard\u00eb euro &#8211; nj\u00eb reduktim prej 330 milion\u00eb euro.\n<\/p>\n<p>&#8220;K\u00ebto masa sh\u00ebnojn\u00eb nj\u00eb pik\u00eb kthese vendimtare p\u00ebr Ubisoft dhe pasqyrojn\u00eb vendosm\u00ebrin\u00eb ton\u00eb p\u00ebr t&#8217;u p\u00ebrballur me sfidat ball\u00eb p\u00ebr ball\u00eb p\u00ebr t\u00eb riformuar Grupin p\u00ebr nj\u00eb afat t\u00eb gjat\u00eb,&#8221; shkroi CEO i Ubisoft, Yves Guillemot n\u00eb nj\u00eb deklarat\u00eb q\u00eb shoq\u00ebronte njoftimin e sot\u00ebm. &#8220;Rifokusimi i portofolit do t\u00eb ket\u00eb nj\u00eb ndikim t\u00eb r\u00ebnd\u00ebsish\u00ebm n\u00eb trajektoren financiare afatshkurt\u00ebr t\u00eb Grupit, ve\u00e7an\u00ebrisht n\u00eb vitet fiskale 2026 dhe 2027, por ky rivendosje do t\u00eb forcoj\u00eb Grupin dhe do t&#8217;i mund\u00ebsoj\u00eb atij t\u00eb rip\u00ebrt\u00ebrihet me rritje t\u00eb q\u00ebndrueshme dhe gjenerim t\u00eb fuqish\u00ebm t\u00eb parave. Ubisoft po hyn n\u00eb nj\u00eb faz\u00eb t\u00eb re \u2013 nj\u00eb faz\u00eb e krijuar p\u00ebr t\u00eb rimarr\u00eb lidershipin krijues dhe p\u00ebr t\u00eb nd\u00ebrtuar vler\u00ebn e lojtar\u00ebve p\u00ebr nj\u00eb afat t\u00eb gjat\u00eb.&#8221;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ubisoft ka mbyllur dy studio dhe ka anuluar gjasht\u00eb projekte &#8211; duke p\u00ebrfshir\u00eb rib\u00ebrjen e tij t\u00eb vonuar shum\u00eb t\u00eb Prince of Persia: The Sands of Time &#8211; si pjes\u00eb e nj\u00eb p\u00ebrpjekjeje t\u00eb madhe ristrukturimi q\u00eb do t\u00eb ket\u00eb gjithashtu vonesa p\u00ebr shtat\u00eb loj\u00ebra. L\u00ebvizjet jan\u00eb pjes\u00eb e asaj q\u00eb Ubisoft e quan nj\u00eb<\/p>\n","protected":false},"author":1,"featured_media":3841,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[33],"tags":[2733,151,668,1207,175,859,3155,3154,3192,319,1535,101,3211,3209,71,1260,3208,720,3210,2963,2938,3212],"class_list":{"0":"post-3840","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-console-gaming","8":"tag-botuesi","9":"tag-dhe","10":"tag-kthehet","11":"tag-mbyll","12":"tag-ne","13":"tag-pasi","14":"tag-persia","15":"tag-prince","16":"tag-projekte","17":"tag-riberja","18":"tag-sands","19":"tag-shume","20":"tag-stafin","21":"tag-studiot","22":"tag-te","23":"tag-time","24":"tag-trazuar","25":"tag-ubisoft","26":"tag-urdheron","27":"tag-vdekur","28":"tag-vret","29":"tag-zyre"},"_links":{"self":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/3840","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/comments?post=3840"}],"version-history":[{"count":0,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/3840\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media\/3841"}],"wp:attachment":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media?parent=3840"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/categories?post=3840"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/tags?post=3840"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}