{"id":6220,"date":"2026-03-30T23:39:58","date_gmt":"2026-03-30T23:39:58","guid":{"rendered":"https:\/\/beteja.com\/index.php\/2026\/03\/30\/february-2026-mobile-game-charts-have-the-top-risers-over-the-past-few-years-all-peaked\/"},"modified":"2026-03-30T23:39:58","modified_gmt":"2026-03-30T23:39:58","slug":"february-2026-mobile-game-charts-have-the-top-risers-over-the-past-few-years-all-peaked","status":"publish","type":"post","link":"https:\/\/beteja.com\/index.php\/2026\/03\/30\/february-2026-mobile-game-charts-have-the-top-risers-over-the-past-few-years-all-peaked\/","title":{"rendered":"February 2026 mobile game charts: Have the top risers over the past few years all peaked?"},"content":{"rendered":"<p><\/p>\n<p>\t<strong class=\"qual\">Stay Informed<\/strong><\/p>\n<p>Get Industry News In Your Inbox\u2026<\/p>\n<p>Sign Up Today<\/p>\n<p>Below you can see the latest top games and companies by downloads and revenue for February 2026, as well as the big stories and trends from the last month. Data is provided by AppMagic.<\/p>\n<p>Check out profiles of the world&#8217;s top publishers in the Top 50 Mobile Game Makers 2025 list. Meet them in person at events like Pocket Gamer Connects Malm\u00f6 on May 27th to 28th and PGC Barcelona on June 15th to 16th.<\/p>\n<p>Note that these estimates are based on gross revenue from player spending across the App Store and Google Play only. It does not feature estimates from alternative marketplaces or direct-to-consumer platforms.<\/p>\n<h3>The Top Grossing Mobile Games<\/h3>\n<p><strong>The big story: Have the top risers over the past few years all peaked?<\/strong><\/p>\n<p>The big talk of the last few in the mobile games industry has been the global growth of China\u2019s blockbusters. But it looks like much of that growth has stalled, for now at least.<\/p>\n<p>Top 20 grossers FunFly\u2019s Last War: Survival, Century Games\u2019 Whiteout Survival and Kingshot, Tencent\u2019s Delta Force and Florere\u2019s Last Z: Survival have all peaked or declined. They are still highly lucrative of course, but they aren\u2019t seeing the surge in revenue they once did on the App Store and Google Play.<\/p>\n<p>Microfun\u2019s Gossip Harbor had a rare decline in February with a 4.8% decline month-on-month. Though a look ahead to March figures shows it\u2019s back on the rise.<\/p>\n<p>Meanwhile, T\u00fcrkiye\u2019s big titles like Dream Games\u2019 Royal Kingdom has hit a peak. Loom Games&#8217; Pixel Flow &#8211; the success of which saw Scopely take a majority stake in the studio valuing it in excess of $1bn &#8211; has seen growth slow. Player spending rose by 4.5% M\/M in February. Worth noting, however, that the title could yet see a substantial UA campaign bankrolled by Scopely.<\/p>\n<p>So what\u2019s happening? For February specifically, it&#8217;s likely seasonal, but many of these titles have stalled for longer.<\/p>\n<p>The growth story can\u2019t go on forever, particularly in a mature market that&#8217;s spent the last few years getting back on its feet. As mentioned, these titles remain the top grossing mobile games in the world, with the 4X strategy and merge genres scaling to new heights.<\/p>\n<p>It\u2019s also worth noting that these estimates only cover the App Store and Google Play &#8211; not the highly lucrative Android stores in China. On top of that, it\u2019s currently impossible to know just how much revenue has been transferred to direct-to-consumer platforms, which market intelligence firms don\u2019t currently provide estimates for. We do know that some of the world\u2019s top public games companies banked record D2C revenue last year.<\/p>\n<p>Whatever&#8217;s happening, it&#8217;s unlikely China&#8217;s still dominant publishers will be too concerned right now, with few signs of other challengers emerging.<\/p>\n<p><strong>Other notable stories:<\/strong><\/p>\n<ul>&#13;<\/p>\n<li>Player spending in Monopoly Go tanked in February to $111m &#8211; a fall of 39.5% from January. A sneak peek at March shows that decline has reversed.<\/li>\n<p>&#13;<\/p>\n<li>Is it happening again? Supercell\u2019s Brawl Stars has seen revenue rise since November 2025, hitting $33.1m in February, up 9.2% M\/M. The growth continued in March.<\/li>\n<p>&#13;<\/p>\n<li>Wuthering Waves had its best month since June 2024, generating nearly $50m in February. We spoke to the team at Kuro Games about its latest updates here.<\/li>\n<p>&#13;<\/p>\n<li>X.D. Network\u2019s multiplayer life sim Heartopia had a big February following its global January launch. Player spending hit $28.7m last month.<\/li>\n<p>&#13;<\/p>\n<li>Nexon\u2019s MapleStory: Idle RPG is off to a strong start with $65.2m in February, though like other titles, it\u2019s already seen growth stall.<\/li>\n<p>&#13;<\/p>\n<li>Gryphline\u2019s Arknights: Endfield player spending was up slightly to $29.3m last month.<\/li>\n<p>&#13;<\/p>\n<li>Tencent\u2019s Valorant Mobile, ranked the 27th global top grosser in February on the App Store and Google Play, accumulated a record $39.2m last month.<\/li>\n<p>&#13;<\/p>\n<li>Playtika\u2019s Disney Solitaire started scaling again in February as revenue hit $26.5m. That followed a rise in downloads from 1.5m in December to 5.5m in January and 5.6m in February.<\/li>\n<p>&#13;<\/p>\n<li>Century Games\u2019 Tasty Travels, perhaps the next big hit in the merge category, saw player spending rise slightly to $24.4m in February. It\u2019s on the rise again in March.<\/li>\n<p>&#13;\n<\/ul>\n<p><strong>The top grossing mobile games for February 2026<\/strong><\/p>\n<p>The world\u2019s top grossing mobile game on the App Store and Google Play in February was Tencent\u2019s Honor of Kings, which racked up $213.7m, a decline of more than 20% from January 2026.<\/p>\n<p>In second was FunFly\u2019s Last War: Survival with $193.8m, followed by Tencent\u2019s PUBG Mobile in third with $184.9m.<\/p>\n<p>Overall, the mobile games market generated $6.1 billion from worldwide player spending across the App Store and Google Play in February 2026, a 1.6 % decline Y\/Y and 9.1% drop M\/M.<\/p>\n<h3>Most Downloaded Mobile Games<\/h3>\n<p><strong>The big story: Chess.com\u2019s gradual rise<\/strong><\/p>\n<p>Chess.com\u2019s mobile app flies under the radar, but over the past 16 months it has been steadily gathering steam. The world\u2019s premier chess platform hit five million downloads in February 2026, a 57.7% rise year-over-year.<\/p>\n<p>It\u2019s the app\u2019s best month since March 2023. What\u2019s most interesting is that this growth looks different from previous spikes. Chess.com saw a boost in downloads during the COVID pandemic and lockdowns &#8211; and in particular the release of Queen\u2019s Gambit on Netflix, a mini-series that charted the rise of fictional chess prodigy Beth Harmon. It experienced another surge in January 2023 thanks to the limited-time cat-themed \u2018Mittens\u2019 bots.<\/p>\n<p>But now, the steady rise in revenue and downloads appears much more sustainable. We\u2019ll keep an eye on this one in the coming months to see how the classic game is doing.<\/p>\n<p>Chess.com ranked seventh in our recent Top 30 US Mobile Game Makers 2026 list.<\/p>\n<p><strong>Other notable stories:<\/strong><\/p>\n<ul>&#13;<\/p>\n<li>We noted Supercell\u2019s Brawl Stars is seeing a revenue rise &#8211; and it&#8217;s experiencing growth in monthly downloads, too. Installs hit 5.3m in February, the best month since December 2024.<\/li>\n<p>&#13;<\/p>\n<li>Ubisoft\u2019s Hungry Shark Evolution accumulated 5m downloads in February, up from 3.2m in January &#8211; marking its best month since February 2021.<\/li>\n<p>&#13;<\/p>\n<li>Ubisoft\u2019s Rainbow Six Mobile launched globally on February 23rd, hitting 4.7m downloads by the end of the month.<\/li>\n<p>&#13;\n<\/ul>\n<p><strong>Most downloaded mobile games for February 2026<\/strong><\/p>\n<p>The most downloaded mobile game in February was Hungry Studio\u2019s Block Blast, picking up 23m installs. Garena\u2019s Free Fire took second with 18.7m, while Roblox accumulated 17.8m downloads.<\/p>\n<p>Overall, the global mobile games market generated 4.9bn downloads in February 2026, up 4.7% Y\/Y and down 11% M\/M.<\/p>\n<h3>Top performing mobile games publishers by revenue<\/h3>\n<p><strong>The big story: Scopely falls to ninth<\/strong><\/p>\n<p>As we noted earlier, player spending in Monopoly Go fell 39.5% from January to February to $111m &#8211; though March looks to have reversed that drop.<\/p>\n<p>It\u2019s not clear why the title experienced such a fall. It\u2019s possible that revenue has shifted to Scopely\u2019s direct-to-consumer platform, the Tycoon Club.<\/p>\n<p>Last month saw the launch of Pets Season in Monopoly Go. We spoke with the team about the two-month season, which ends on April 7th, to discuss its impact on the game and community engagement.<\/p>\n<p>The fall is reminiscent of PUBG Mobile\u2019s drop in player spending last year. Player spending on that title has since recovered.<\/p>\n<p><strong>The Top grossing mobile publishers for February 2026<\/strong><\/p>\n<p>Tencent ranked number one for games publisher revenue at $786.9m in February. Century Games took second spot with $288.1m, while FunFly rounded out the top three with $194.2m<\/p>\n<p>Rounding out the top five were Dream Games in fourth with $188.3m and NetEase in fifth with $173.9m.<\/p>\n<h3>Top performing mobile games publishers by downloads<\/h3>\n<p><strong>Top mobile game publishers for downloads in February 2026<\/strong><\/p>\n<p>Miniclip once again took the top spot in February with 90.3m downloads. Azur Games placed second with 86.5m installs and Voodoo ranked third with 67.4m.<\/p>\n<p>SayGames took fourth with 63.3m downloads, while BabyBus ranked fifth with 58.7m.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Stay Informed Get Industry News In Your Inbox\u2026 Sign Up Today Below you can see the latest top games and companies by downloads and revenue for February 2026, as well as the big stories and trends from the last month. Data is provided by AppMagic. Check out profiles of the world&#8217;s top publishers in the<\/p>\n","protected":false},"author":1,"featured_media":6221,"comment_status":"","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[34],"tags":[4614,3741,206,715,6226,6225,493,4311],"class_list":{"0":"post-6220","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-mobile-games","8":"tag-charts","9":"tag-february","10":"tag-game","11":"tag-mobile","12":"tag-peaked","13":"tag-risers","14":"tag-top","15":"tag-years"},"_links":{"self":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/6220","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/comments?post=6220"}],"version-history":[{"count":0,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/6220\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media\/6221"}],"wp:attachment":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media?parent=6220"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/categories?post=6220"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/tags?post=6220"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}