{"id":7802,"date":"2026-05-12T19:59:26","date_gmt":"2026-05-12T19:59:26","guid":{"rendered":"https:\/\/beteja.com\/index.php\/2026\/05\/12\/ken-levine-says-judas-is-nearing-the-finish-line-and-will-be-far-more-reactive-than-bioshock-wgb\/"},"modified":"2026-05-12T19:59:26","modified_gmt":"2026-05-12T19:59:26","slug":"ken-levine-says-judas-is-nearing-the-finish-line-and-will-be-far-more-reactive-than-bioshock-wgb","status":"publish","type":"post","link":"https:\/\/beteja.com\/index.php\/2026\/05\/12\/ken-levine-says-judas-is-nearing-the-finish-line-and-will-be-far-more-reactive-than-bioshock-wgb\/","title":{"rendered":"Ken Levine Says Judas Is Nearing the Finish Line and Will Be Far More Reactive Than BioShock \u2013 WGB"},"content":{"rendered":"<p><\/p>\n<p class=\"wp-block-paragraph\">Could we finally be getting close to playing <em>Judas<\/em>? According to a new interview with creator Ken Levine, development appears to be entering its final stages \u2014 although he remains frustratingly vague on exactly when players can expect to get their hands on it.<\/p>\n<p class=\"wp-block-paragraph\">Speaking during a recent interview with IGN, Levine discussed everything from perfectionism in game development to why <em>Judas<\/em> has taken so long to make. While no release date or window was revealed, he repeatedly suggested the project is now approaching the finish line.<\/p>\n<p>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><\/span>\n<\/p>\n<p class=\"wp-block-paragraph\">Discussing the challenges of perfectionism, Levine admitted that developers eventually have to accept that not every tiny detail can receive endless attention.<\/p>\n<p class=\"wp-block-paragraph\">\u201cYou do have to realize that sometimes the standards you have for every single thing can\u2019t be up here because people aren\u2019t going to notice.\u201d<\/p>\n<p class=\"wp-block-paragraph\">He tied that directly to <em>Judas\u2019<\/em> current development stage, adding that the team is now deep in the process of finalising the game.<\/p>\n<p class=\"wp-block-paragraph\">\u201cWe\u2019re getting now to the point in Judas where we\u2019re getting towards that end process\u2026 trying to finish the game.\u201d<\/p>\n<p class=\"wp-block-paragraph\">Levine explained that as launch approaches, he\u2019s increasingly having to sign off on features rather than endlessly refining them.<\/p>\n<p class=\"wp-block-paragraph\">\u201cAs the game gets closer to ship, you have to develop that skill set because eventually you have to sign off on things.\u201d<\/p>\n<p class=\"wp-block-paragraph\">As for why development has taken so long, Levine joked that the team \u201ckissed a lot of frogs along the way,\u201d explaining that much of the time has been spent reworking the game\u2019s story and systemic framework rather than chasing cutting-edge visuals.<\/p>\n<p class=\"wp-block-paragraph\">That effort, he says, is aimed at making <em>Judas<\/em> dramatically more reactive than his previous work.<\/p>\n<p class=\"wp-block-paragraph\">\u201cThe result is intended to be way, way, way more replayable than our previous games.\u201d<\/p>\n<p class=\"wp-block-paragraph\">Levine said the idea stemmed from work on <em>BioShock Infinite<\/em>, where he imagined a version of the game that could meaningfully react to player behaviour.<\/p>\n<p class=\"wp-block-paragraph\">\u201cThat was the thought that led me to Judas, where you really had to have the game be highly reactive.\u201d<\/p>\n<p class=\"wp-block-paragraph\">According to Levine, that ambition means players are likely to miss major content on a first playthrough \u2014 a design philosophy the team fully embraced.<\/p>\n<p class=\"wp-block-paragraph\">Judas continues to sound incredibly promising, but I can\u2019t help but wonder if the hype may become too much thanks to the name attached to the game and the lengthy development cycle.<\/p>\n<p class=\"wp-block-paragraph\">Even if it ends up being unable to live up to expectations, though, I\u2019m still expecting Levine to deliver something awesome.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Could we finally be getting close to playing Judas? According to a new interview with creator Ken Levine, development appears to be entering its final stages \u2014 although he remains frustratingly vague on exactly when players can expect to get their hands on it. Speaking during a recent interview with IGN, Levine discussed everything from<\/p>\n","protected":false},"author":1,"featured_media":7803,"comment_status":"","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[4127,5360,7607,7605,7606,4495,7608,7609,335],"class_list":{"0":"post-7802","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-pc-gaming","8":"tag-bioshock","9":"tag-finish","10":"tag-judas","11":"tag-ken","12":"tag-levine","13":"tag-line","14":"tag-nearing","15":"tag-reactive","16":"tag-wgb"},"_links":{"self":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/7802","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/comments?post=7802"}],"version-history":[{"count":0,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/7802\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media\/7803"}],"wp:attachment":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media?parent=7802"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/categories?post=7802"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/tags?post=7802"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}