{"id":9060,"date":"2026-06-16T03:29:58","date_gmt":"2026-06-16T03:29:58","guid":{"rendered":"https:\/\/beteja.com\/index.php\/2026\/06\/16\/nightdives-remaster-of-cult-fps-sin-gets-a-gameplay-trailer-and-steam-demo-three-years-after-the-project-was-indefinitely-put-on-hold\/"},"modified":"2026-06-16T03:29:58","modified_gmt":"2026-06-16T03:29:58","slug":"nightdives-remaster-of-cult-fps-sin-gets-a-gameplay-trailer-and-steam-demo-three-years-after-the-project-was-indefinitely-put-on-hold","status":"publish","type":"post","link":"https:\/\/beteja.com\/index.php\/2026\/06\/16\/nightdives-remaster-of-cult-fps-sin-gets-a-gameplay-trailer-and-steam-demo-three-years-after-the-project-was-indefinitely-put-on-hold\/","title":{"rendered":"Nightdive&#8217;s remaster of cult FPS SiN gets a gameplay trailer and Steam demo, three years after the project was indefinitely put on hold"},"content":{"rendered":"<p><\/p>\n<p>Nightdive Studios has been consistently knocking out impressive remasters of both beloved and niche oldies for a long time now, but the refresh of 1998&#8217;s cult-classic first-person shooter SiN &#8211; originally announced in 2020 &#8211; was put on ice in 2023 in order to focus on other projects. After years of fan requests, however, it&#8217;s back on track and coming to newly announced platforms later this year &#8211; with a Steam demo out now.<\/p>\n<p>Nightdive re-announced SiN: Reloaded back in March, and the long-awaited remaster has now received a substantial gameplay trailer alongside a Steam demo you can download and play right now. The full game doesn&#8217;t have a release date yet, but we know it&#8217;s launching before the end of 2026 on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X\/S, Switch, and PC.<\/p>\n<p>SiN: Reloaded Gameplay Trailer | Nightdive StudiosWatch on YouTube<\/p>\n<p>SiN was originally developed by Ritual Entertainment and followed protagonist Colonel John R. Blade as he prowled the dystopian megacity of Freeport, somewhere in the now not-so-far-flung future of 2037, as he tracked a recreational drug with ties to a shadowy corporation known as SinTek. It was built using the Quake 2 engine, but Nightdive&#8217;s remaster utilises the studio&#8217;s own proprietary (and cross-platform) KEX Engine.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"\/><\/p>\n<p>SiN: Reloaded includes the original game and its Wages of SiN extra mission pack, and Nightdive promises up to 4K resolution at 144 FPS. That&#8217;s alongside extra graphical features like anti-aliasing, HD textures and models, plus upgraded 2D art and menu art &#8211; all cleaning the visuals up while preserving the original&#8217;s style. Purists, though, can &#8220;swap between remastered visuals and the original SiN Gold version&#8221;.<\/p>\n<p>Other remaster improvements include overhauled control schemes and a rework of certain maps &#8220;throughout the game&#8221;. Last but not least, achievements have also been added.<\/p>\n<p>&#8220;There were two games that we had that we felt were obligations&#8230; One was System Shock 2,&#8221; Larry Kuperman, former VP of business development at Nightdive told Polygon back in March. &#8220;Sin was the other one. Because we owned the rights to Sin, we always put it on the backburner when we had other time-critical projects.&#8221; Six years later, the studio is ready to deliver.<\/p>\n<p>Though online multiplayer was always included, SiN is mostly remembered for its story-driven campaign, which mixed goofy elements with dystopian world-building. While not as satirical as other FPS classics like Duke Nukem 3D, it&#8217;s still an unserious affair, and that (plus the satisfying gunplay, of course) has earned it quite the loyal following over the decades.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nightdive Studios has been consistently knocking out impressive remasters of both beloved and niche oldies for a long time now, but the refresh of 1998&#8217;s cult-classic first-person shooter SiN &#8211; originally announced in 2020 &#8211; was put on ice in 2023 in order to focus on other projects. After years of fan requests, however, it&#8217;s<\/p>\n","protected":false},"author":1,"featured_media":9061,"comment_status":"","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[31],"tags":[6589,1924,625,4333,6384,8548,8547,4094,4498,4334,2764,343,2777,4311],"class_list":{"0":"post-9060","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-upcoming-games","8":"tag-cult","9":"tag-demo","10":"tag-fps","11":"tag-gameplay","12":"tag-hold","13":"tag-indefinitely","14":"tag-nightdives","15":"tag-project","16":"tag-put","17":"tag-remaster","18":"tag-sin","19":"tag-steam","20":"tag-trailer","21":"tag-years"},"_links":{"self":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/9060","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/comments?post=9060"}],"version-history":[{"count":0,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/posts\/9060\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media\/9061"}],"wp:attachment":[{"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/media?parent=9060"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/categories?post=9060"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/beteja.com\/index.php\/wp-json\/wp\/v2\/tags?post=9060"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}