Sailor Piece has a rich trading scene, where players can exchange hard-earned materials, weapons, melees, and miscs to aid in their own progression. But, unless you understand the trading economy, it’s easy to feel intimidated by the exchange and not understand the value of your items or what other players own.
This Sailor Piece Item Value List aims to bring you into the trading locale with confidence, telling you the value, demand, and state of all the important materials in the game currently.
Let’s get into it.
Sailor Piece Item Value List
This Value List is up to date as of the HUGE UPD (March 10th, 2026)
Rerolls and Keys Item List
- Race Rerolls
- Value: 2
- Demand: Moderate
- State: Dropping
- Clan Rerolls
- Value: 25 -> 15
- Demand: High
- State: Dropping
- Trait Rerolls
- Value: 1
- Demand: None
- State: Dropped
- Dungeon Keys
- Value: 1
- Demand: None
- State: Dropped
- Boss Keys
- Value: 1
- Demand: None
- State: Dropped
Combats Item List
- Ragna
- Value: 500 -> 950+
- Demand: Incredibly high
- State: Rising
- Madoka
- Value: 200 -> 550+
- Demand: Incredibly high
- State: Rising
- Gilgamesh (With Key)
- Value: 100 -> 50
- Demand: High
- State: Dropping
- Sung Jinwoo V2
- Value: 60 -> 45
- Demand: Moderate
- State: Dropping
- Rimuru
- Value: 25 -> 15
- Demand: Moderate
- State: Dropping
- Anos
- Value: 35 -> 25
- Demand: Moderate
- State: Dropping
- Gojo V2 (With Shard)
- Value: 30 -> 15
- Demand: Moderate
- State: Stable
- Sukuna V2 (With Shard)
- Value: 30 -> 15
- Demand: Moderate
- State: Stable
Chests and Crates Item List
- Secret Chest
- Value: 15 -> 12
- Demand: Moderate-High
- State: Slowly dropping in value
- Aura Crate
- Value: 100 -> 80
- Demand: High
- State: Beginning to drop but stabilising
- Mythical Chest
- Value: 9 -> 7
- Demand: Moderate
- State: Dropping in value.
Material Item List
- Adamantite
- Value: 5 -> 3
- Demand: Mid-High
- State: Dropping in value
- Mythril
- Value: 3 -> 1
- Demand: Low
- State: Dropping in value
- Obsidian
- Value: 2 -> 1
- Demand: Incredibly low
- State: Undesirable
- Infinity Keys
- Value: 50 -> 25
- Demand: Moderate-High
- State: Dropping
- Malevolent Keys
- Value: 50 -> 25
- Demand: Moderate-High
- State: Dropping
- Slime Key
- Value: 50 -> 25
- Demand: Low
- State: Dropping
- Broken Sword
- Value: 10 -> 8
- Demand: Moderate
- State: Dropping
- Grails
- Value: 4 -> 2
- Demand: Moderate
- State: Dropping
Frequently Asked Questions
- Q: Why isn’t every item and combat listed?
- A: Not all items and combats have demand, meaning they aren’t used as a faux currency during trades between players. They’re simply not valuable enough to track in this list.
- Q: How are values sourced?
- A: Via the Sailor Piece Discord, where the trading scene is most abundant. There’s also a channel which shares the current trading values, demand, and state per item.
- Q: What do Value, Demand, and State mean?
- Value: A rough indicator of its worth, scaled from 1-1,000. The higher the number, the higher the value overall.
- Demand: How desirable is it amongst the majority of players currently?
- State: How stable is this value estimation? Is this item rising or dropping in value?
- Q: What does Number -> Number mean?
- A: This shows the old value versus the new value for each item. For example, an item with 10 -> 5 was once valued at 10, and has since dropped to 5.
Start Trading
Start trading via Roblox.
Or, if you want more Sailor Piece content, check out our Sailor Piece Races Tier List and Sailor Piece Races Guide.
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It seems you’ve stumbled upon my bio! I’m Sho, your local weeb. Off the clock I am typically watching anime, reading manga, or doing art. I think it’s safe to say that all my unpaid thoughts revolve around anime… That said, watch One Piece! (Or don’t, I’m just a biography.)
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