Around 51 jobs were cut while Black Flag Resynced sold 2 million copies in a day.
Workers from Ubisoft Barcelona are engaging in a three-day strike in protest of layoffs of 51 employees following the successful release of Assassin’s Creed Black Flag Resynced. The strike has been organized in collaboration with the Coordinadora Sindical del Videojuego (CSVI) union.
The strike was announced via CSVI’s social media channels. It began today and will run through the week. The strike comes in response to employees of Ubisoft Barcelona being laid off almost immediately following Black Flag Resynced’s release.
Las trabajadoras de Ubisoft han hablado y convocal a un paro total para reivindicar sus derechos.
¡Basta ya de recortes injustificados! ¡No al ERE de Ubisoft Barcelona!#ubisoft #ere #layoffs #gamedev pic.twitter.com/Jpbk7Q4HgO
— CSVI (@CSVI_CGT) July 14, 2026
The striking developers and the CSVI have made the following demands of Ubisoft:
- The cancellation of the proposed 51 layoffs.
- Stronger job security guarantees to prevent mass layoffs happening in the future.
- The return of the studio’s previous remote working policy, which allowed up to 60% remote working.
- Promotions and salary increases that they say were previously promised.
Ubisoft has been in a rough place and only getting rougher with the exception of projects like Assassin’s Creed Black Flag Resynced and Rayman Legends Retold in play. The group has been struggling to reorganize and operate in a sustainable fashion, closing studios and canceling long-awaited projects.
Even so, Black Flag Resynced should have been a high point for the company after having sold over 2 million copies in its first day of release. Ubisoft Barcelona’s employees are loudly demanding better treatment for their part in making that happen. As we watch for further updates, stay tuned to the Ubisoft topic.
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TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at tj.denzer@shacknews.com and also find him on BlueSky @JohnnyChugs.
