KingFish is an upcoming title that’s really got me excited. In the game, one person plays as a King and the other plays as a giant ancient Fish. And that fish is also a living island carrying an entire kingdom on its back! The game is a 2-player asymmetric co-op game.
The whole world is a huge, dangerous ocean full of monsters, mist, and all kinds of nightmares. After getting betrayed, the young King wakes up an ancient Leviathan that becomes the foundation for rebuilding everything.
So, it’s one shared goal but two completely different ways to play. And the name keeps it straightforward, too: KingFish. Every run changes things up with new maps, mechanics, buildings, characters, artefacts, and challenges.
One player controls the Fish from a strategic top-down perspective with roguelite citybuilder gameplay. It’s inspired by Against the Storm, except your city is riding around on the back of a massive sea creature.
The Fish handles city building, resource production, worker organisation, and expansion. It also keeps an eye on incoming threats from far away. During fights, the Fish can also help out by casting powerful spells and supporting the King’s army from above.
Meanwhile, the other player controls the King in a third-person isometric perspective. There’s dynamic tower defense and action gameplay inspired by Thronefall. So, while the Fish is seeing the bigger picture, the King is down there fighting enemies directly. The King also gathers resources, checks on villagers, and reacts to sudden attacks.
And here’s the most interesting part of the gameplay of KingFish
Both sides have incomplete information, so you actually need to communicate constantly. Both players are looking at the same situation from completely different perspectives.
Meanwhile, every villager in KingFish is unique and has their own perks, weapons, preferences, and abilities. Some can become powerful fighters, others are better artisans. You can level them up, equip them with gear, and improve morale.
The game is being developed and published by Firevolt, the same team behind WheelMates. They’re planning to launch it on PC and consoles in 2027.
Also, read our news on Harvest Moon: Echoes of Teradea Coming to Switch 1 and 2.
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Amrita has been playing video games since she was a toddler, so writing about games comes naturally to her. Outside of Gamezebo, she has experience in webcomics and social media copywriting.
